First Aid: Difference between revisions

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(Created page with "{{PAGENAME}} is a possible secondary Skill you can level up during gameplay. It's starting value is: <math>30 + 2 * Perception + 3 * Intelligence + 1 * Luck</math> Being a secondary skill, it can be leveled up to 200%. Each % after 100% increases the amount you heal with {{PAGENAME}} by 1. Up to 100%, you will always heal 50 Health Points with a normal usage of the First Aid Skill on an unbandaged target. At 200%, you will heal 150 Health Points. The Perk...")
 
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[[File:FirstAid.png|thumb|First Aid]]
{{PAGENAME}} is a possible secondary [[Skill]] you can level up during gameplay.
{{PAGENAME}} is a possible secondary [[Skill]] you can level up during gameplay.


It's starting value is: <math>30 + 2 * Perception + 3 * Intelligence + 1 * Luck</math>
It's starting value is:
<math>30 + 2 * Perception + 3 * Intelligence + 1 * Luck</math>


Being a secondary skill, it can be leveled up to 200%.
Being a secondary skill, it can be leveled up to 200%.


Each % after 100% increases the amount you heal with {{PAGENAME}} by 1. Up to 100%, you will always heal 50 [[Health Points]] with a normal usage of the First Aid Skill on an unbandaged target. At 200%, you will heal 150 [[Health Points]]. The Perk [[Dr. Strangelove]] can further increase this value by 50 Health Points, as well as using specific {{PAGENAME}} Items.
Each % after 100% increases the amount you heal with {{PAGENAME}} by 1. Up to 100%, you will always heal 50 [[Health Points]] with a normal usage of the {{PAGENAME}} Skill on an unbandaged target. At 200%, you will heal 150 [[Health Points]]. The Perk [[Dr. Strangelove]] can further increase this value by 50 Health Points, as well as using specific {{PAGENAME}} Items.


The formula on how much you heal is as follows: <math>50 + \max((skill - 100), 0) + Dr.Strangelove(50)</math>
The formula on how much you heal is as follows:
<math>50 + \max((skill - 100), 0) + Dr.Strangelove(50)</math>


After 100%, you unlock [[item perks]] for {{PAGENAME}} items, every 25%. This means you get your first item perk unlocked at 100%, then at 125%, 150%, 175%, with the last one unlocking at 200% - making it quite beneficial to get it all the way up to 200%, if you are using {{PAGENAME}} a lot.
After 100%, you unlock [[item perks]] for {{PAGENAME}} items, every 25%. This means you get your first item perk unlocked at 100%, then at 125%, 150%, 175%, with the last one unlocking at 200% - making it quite beneficial to get it all the way up to 200%, if you are using {{PAGENAME}} items.


[[Category:Skills]]
[[Category:Skills]]

Latest revision as of 14:14, 17 October 2023

First Aid

First Aid is a possible secondary Skill you can level up during gameplay.

It's starting value is:


Being a secondary skill, it can be leveled up to 200%.

Each % after 100% increases the amount you heal with First Aid by 1. Up to 100%, you will always heal 50 Health Points with a normal usage of the First Aid Skill on an unbandaged target. At 200%, you will heal 150 Health Points. The Perk Dr. Strangelove can further increase this value by 50 Health Points, as well as using specific First Aid Items.

The formula on how much you heal is as follows:


After 100%, you unlock item perks for First Aid items, every 25%. This means you get your first item perk unlocked at 100%, then at 125%, 150%, 175%, with the last one unlocking at 200% - making it quite beneficial to get it all the way up to 200%, if you are using First Aid items.