Yellow Nuka Cola (Drug): Difference between revisions

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{{!}}{{!}}<span style="color:red">+300 [[Run Speed]]</span>
{{!}}{{!}}<span style="color:red">+300 [[Run Speed]]</span>
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{{!}}{{!}}<span style="color:red">+200 [[Walk Speed]]</span>
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{{!}}{{!}}<span style="color:red">-10 [[AP+ Regeneration]]</span>
{{!}}{{!}}<span style="color:red">-10 [[AP+ Regeneration]]</span>
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{{!}}{{!}}<span style="color:red">Player Model size increased.</span>
{{!}}{{!}}<span style="color:red">Player Model size increased by a scale of 200 (20%)</span>
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{{!}}{{!}}<span style="color:red">Yellow Light around Player.</span>
{{!}}{{!}}<span style="color:red">Yellow Light around Player.</span>
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{{!}}{{!}}<span style="color:orange">-500 current & maximum [[Hit Points]] after Drug effects end (can lead to instant death).</span>
{{!}}{{!}}<span style="color:darkorange">-500 current & maximum [[Hit Points]] after Drug effects end (can lead to instant death).</span>
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|notes = AP+ Regeneration can not go below 0.
|notes = AP+ Regeneration can not go below 0.
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While you always get 500 maximum Hit Points, the current Hit Points added depend on how "full" you were beforehand. If you were fully healed, you will get the whole 500 Hit Points as current Hit Points. If you only had 50% of your maximum HP for example, the drug will only give you 250 current Hit Points.
While you always get 500 maximum Hit Points, the current Hit Points added depend on how "full" you were beforehand. If you were fully healed, you will get the whole 500 Hit Points as current Hit Points. If you only had 50% of your maximum HP for example, the drug will only give you 250 current Hit Points.


When the drug ends, you lose 500 maximum HP, but also 500 current HP. If this results in you having less then your bleed-out HP (-100 without [[Dead Man Walking]]), you will die via the message: "Your heard could not handle the strain".
When the drug ends, you lose 500 maximum HP, but also 500 current HP. If this results in you having less then your bleed-out HP (-100 without [[Dead Man Walking]], -200 with the trait), you will die via the message: "Your heard could not handle the strain".
 
A player model can be in-between 90% and 110%. The drug adds a flat value of 20% on-top of it, resulting in-between 110% and 130% size during the duration of the drug.
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Latest revision as of 10:08, 24 October 2023

Yellow Nuka Cola (Drug)
Class C
Duration 15 Seconds

Information

Yellow Nuka Cola (Drug) is a possible Drug your character can take.

Effects

Yellow Nuka Cola (Drug)
+500 maximum Hit Points
+ to current Hit Points keeping same percentage of current to maximum.
+300 Run Speed
+200 Walk Speed
-10 AP+ Regeneration
Player Model size increased by a scale of 200 (20%)
Yellow Light around Player.
-500 current & maximum Hit Points after Drug effects end (can lead to instant death).

Important notes

AP+ Regeneration can not go below 0.

While you always get 500 maximum Hit Points, the current Hit Points added depend on how "full" you were beforehand. If you were fully healed, you will get the whole 500 Hit Points as current Hit Points. If you only had 50% of your maximum HP for example, the drug will only give you 250 current Hit Points.

When the drug ends, you lose 500 maximum HP, but also 500 current HP. If this results in you having less then your bleed-out HP (-100 without Dead Man Walking, -200 with the trait), you will die via the message: "Your heard could not handle the strain".

A player model can be in-between 90% and 110%. The drug adds a flat value of 20% on-top of it, resulting in-between 110% and 130% size during the duration of the drug.