Healing Rate: Difference between revisions
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(Created page with "{{PAGENAME}} is a statistic, every character has. {{PAGENAME}} depicts the amount of health you regain passively, every 5 seconds. Player Characters, as well as NPCs have this statistic. The current Healing Rate is calculated with the following formula: <math>BaseHealingRate = 2 * Strength + 3 * Endurance + AutonomousRegenerationPerk(10) + FastMetabolismTrait(25) - LizardLimbsTrait(25)</math> <math>ExHealingRate = LeaderBonus(Variable) - LizardLimbsTrait(25) - BuffoutD...") |
(Simplified Healing Rate Formula for reader.) |
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{{PAGENAME}} is a statistic, every character has. {{PAGENAME}} depicts the amount of health you regain passively, every 5 seconds. Player Characters, as well as NPCs have | [[File:HealingRate.png|thumb|Healing Rate]] | ||
{{PAGENAME}} is a statistic, every character has. {{PAGENAME}} depicts the <b>amount of health you regain passively, every 5 seconds</b>. Player Characters, as well as NPCs have a value assigned to them. | |||
The current Healing Rate is calculated with the following formula: | The current Healing Rate is calculated with the following formula: | ||
<math> | === Calculations === | ||
<math>Healing Rate = (0.4 * Strength) + (0.6 * Endurance)</math> | |||
{| class="wikitable" | |||
|+ Other Stats modifying Healing Rate | |||
|- | |||
! Modifiers !! Healing Rate | |||
|- | |||
| [[Fast Metabolism]] || +5 | |||
|- | |||
| [[Lizard Limbs]] || -5 | |||
|- | |||
| [[Autonomous Regeneration]] || +5 | |||
|- | |||
| [[Steady (Drug)]] || -2 | |||
|- | |||
| [[Buffout (Drug)]] || -6 | |||
|- | |||
| [[Mentats (Drug)]] || -5 | |||
|- | |||
| Wrenched [[Artifact]] || +5 | |||
|- | |||
| [[Food]] || Doubles your final Healing Rate | |||
|} |
Latest revision as of 12:49, 29 April 2024
Healing Rate is a statistic, every character has. Healing Rate depicts the amount of health you regain passively, every 5 seconds. Player Characters, as well as NPCs have a value assigned to them.
The current Healing Rate is calculated with the following formula:
Calculations
Modifiers | Healing Rate |
---|---|
Fast Metabolism | +5 |
Lizard Limbs | -5 |
Autonomous Regeneration | +5 |
Steady (Drug) | -2 |
Buffout (Drug) | -6 |
Mentats (Drug) | -5 |
Wrenched Artifact | +5 |
Food | Doubles your final Healing Rate |