Template:NPC: Difference between revisions

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Adjusted HP Calculation
 
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{| class="wikitable" align="right"
{| class="wikitable" align="right"
|-
|-
!colspan="3"|{{PAGENAME}}
!colspan="2"|{{PAGENAME}}
|- {{#if: {{{image|}}} | | style="display: none;" }}
!colspan="2"|{{#if: {{{image|}}} | [[{{{image}}}|frameless]] | }}
!colspan="3"{{!}}[[{{{image}}}|frameless]]
|- {{#if: {{{skinnable|}}} | | style="display: none;" }}
|- {{#if: {{{hp|}}} | | style="display: none;" }}
!colspan="4"|This NPC is skinnable!
! HP
|-
|colspan="2"|{{{hp}}} HP
![[Health Points]]
|- {{#if: {{{armorclass|}}} | | style="display: none;" }}
|{{#if: {{{hp|}}} | {{{hp}}} | {{#if: {{{maxhp|}}} | {{#expr:floor({{{maxhp|100}}}*0.76)}} |Error}} }} [[File:Heart.svg|20px|frameless|link=]]
! Armor Class
![[Healing Rate]]
|colspan="2"|{{{armorclass}}}
|{{{healingrate|0}}} [[File:Healingrate.svg|20px|frameless|link=]]
|- {{#if: {{{xp|}}} | | style="display: none;" }}
|-
! Maximum XP
![[Armor Class]]
|colspan="2"|{{{xp}}} XP
|{{{armorclass|0}}} [[File:ArmorClass.svg|20px|frameless|link=]]
!Maximum [[Experience|XP]]
|{{{xp|0}}} [[File:XP.svg|20px|frameless|link=]]
|-
!Melee Damage
| +{{{meleedamage|0}}} [[File:meleedamage.svg|20px|frameless|link=]]
![[Critical Chance]]
| +{{{criticalchance|0}}}% [[File:critchance.svg|20px|frameless|link=]]
|- {{#if: {{{toxic|}}}{{{radioactive|}}} | | style="display: none;" }}
!Poison Damage
|{{#if: {{{toxic|}}} | {{#expr:{{{toxic|0}}}/100}}% [[File:poison.svg|20px|frameless|link=]] |}}
!Radiation Damage
|{{#if: {{{radioactive|}}} | {{{radioactive|0}}} [[File:radioactive.svg|20px|frameless|link=]] |}}
|- {{#if: {{{strength|}}} | | style="display: none;" }}
|- {{#if: {{{strength|}}} | | style="display: none;" }}
!colspan="3"|SPECIAL
|colspan="4"|
|- {{#if: {{{strength|}}} | | style="display: none;" }}
{| class="wikitable" style="margin: auto;"
!colspan="2"|Strength
|-
|{{{strength}}}
! [[Strength|S]] || [[Perception|P]] || [[Endurance|E]] || [[Charisma|C]] || [[Intelligence|I]] || [[Agility|A]] || [[Luck|L]]
|- {{#if: {{{perception|}}} | | style="display: none;" }}
|-
!colspan="2"|Perception
| {{{strength}}} || {{{perception}}} || {{{endurance}}} || {{{charisma}}} || {{{intelligence}}} || {{{agility}}} || {{{luck}}}
|{{{perception}}}
|}
|- {{#if: {{{endurance|}}} | | style="display: none;" }}
!colspan="2"|Endurance
|{{{endurance}}}
|- {{#if: {{{charisma|}}} | | style="display: none;" }}
!colspan="2"|Charisma
|{{{charisma}}}
|- {{#if: {{{intelligence|}}} | | style="display: none;" }}
!colspan="2"|Intelligence
|{{{intelligence}}}
|- {{#if: {{{agility|}}} | | style="display: none;" }}
!colspan="2"|Agility
|{{{agility}}}
|- {{#if: {{{luck|}}} | | style="display: none;" }}
!colspan="2"|Luck
|{{{luck}}}
|- {{#if: {{{normalabsorb|}}} | | style="display: none;" }}
|- {{#if: {{{normalabsorb|}}} | | style="display: none;" }}
|colspan="3"|Resistances
!colspan="2"|Damage type
![[Damage Threshold|Threshold]]
![[Damage Resistance|Resistance]]
|- {{#if: {{{normalabsorb|}}} | | style="display: none;" }}
|- {{#if: {{{normalabsorb|}}} | | style="display: none;" }}
!Damage type
|colspan="2"|Normal [[File:Normal.svg|20px|frameless|link=]]
!Threshold
!Resistance
|- {{#if: {{{normalabsorb|}}} | | style="display: none;" }}
|Normal
| {{{normalabsorb}}}
| {{{normalabsorb}}}
| {{{normalresistance}}}%
| {{{normalresistance}}}%
|- {{#if: {{{laserabsorb|}}} | | style="display: none;" }}
|- {{#if: {{{laserabsorb|}}} | | style="display: none;" }}
|Laser
|colspan="2"|Laser [[File:Laser.svg|20px|frameless|link=]]
| {{{laserabsorb}}}
| {{{laserabsorb}}}
| {{{laserresistance}}}%
| {{{laserresistance}}}%
|- {{#if: {{{fireabsorb|}}} | | style="display: none;" }}
|- {{#if: {{{fireabsorb|}}} | | style="display: none;" }}
|Fire
|colspan="2"|Fire [[File:Fire.svg|20px|frameless|link=]]
| {{{fireabsorb}}}
| {{{fireabsorb}}}
| {{{fireresistance}}}%
| {{{fireresistance}}}%
|- {{#if: {{{plasmaabsorb|}}} | | style="display: none;" }}
|- {{#if: {{{plasmaabsorb|}}} | | style="display: none;" }}
|Plasma
|colspan="2"|Plasma [[File:Plasma.svg|20px|frameless|link=]]
| {{{plasmaabsorb}}}
| {{{plasmaabsorb}}}
| {{{plasmaresistance}}}%
| {{{plasmaresistance}}}%
|- {{#if: {{{explodeabsorb|}}} | | style="display: none;" }}
|- {{#if: {{{explodeabsorb|}}} | | style="display: none;" }}
|Explode
|colspan="2"|Explode [[File:Explode.svg|20px|frameless|link=]]
| {{{explodeabsorb}}}
| {{{explodeabsorb}}}
| {{{exploderesistance}}}%
| {{{exploderesistance}}}%
|- {{#if: {{{electroabsorb|}}} | | style="display: none;" }}
|- {{#if: {{{electroabsorb|}}} | | style="display: none;" }}
|Electrical
|colspan="2"|Electrical [[File:Electro.svg|20px|frameless|link=]]
| {{{electroabsorb}}}
| {{{electroabsorb}}}
| {{{electroresistance}}}%
| {{{electroresistance}}}%
|- {{#if: {{{empresistance|}}} | | style="display: none;" }}
|colspan="2"|EMP [[File:EMP.svg|20px|frameless|link=]]
|
|{{{empresistance}}}%
|- {{#if: {{{loot|}}} | | style="display: none;" }}
|- {{#if: {{{loot|}}} | | style="display: none;" }}
! Loot
!colspan="2"|Loot
| {{{loot}}}
|colspan="2"|{{{loot}}}
|- {{#if: {{{skinnable|}}} | | style="display: none;" }}
!colspan="3"{{!}}This NPC is skinnable!
|}
|}
== Information ==
== Information ==
{{PAGENAME}} is a possible [[NPC]] your character can encounter.
{{PAGENAME}} is a possible [[NPC]] your character can encounter.

Latest revision as of 12:10, 18 February 2025

NPC
This NPC is skinnable!
Health Points Error Healing Rate 0
Armor Class 0 Maximum XP 0
Melee Damage +0 Critical Chance +0%
Poison Damage Radiation Damage
S P E C I A L
{{{strength}}} {{{perception}}} {{{endurance}}} {{{charisma}}} {{{intelligence}}} {{{agility}}} {{{luck}}}
Damage type Threshold Resistance
Normal {{{normalabsorb}}} {{{normalresistance}}}%
Laser {{{laserabsorb}}} {{{laserresistance}}}%
Fire {{{fireabsorb}}} {{{fireresistance}}}%
Plasma {{{plasmaabsorb}}} {{{plasmaresistance}}}%
Explode {{{explodeabsorb}}} {{{exploderesistance}}}%
Electrical {{{electroabsorb}}} {{{electroresistance}}}%
EMP {{{empresistance}}}%
Loot {{{loot}}}

Information

NPC is a possible NPC your character can encounter.