Template:NPC: Difference between revisions
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{| class="wikitable" align="right" | {| class="wikitable" align="right" | ||
|- | |- | ||
!colspan=" | !colspan="2"|{{PAGENAME}} | ||
| | !colspan="2"|{{#if: {{{image|}}} | [[{{{image}}}|frameless]] | }} | ||
|- {{#if: {{{skinnable|}}} | | style="display: none;" }} | |- {{#if: {{{skinnable|}}} | | style="display: none;" }} | ||
!colspan="4" | !colspan="4"|This NPC is skinnable! | ||
|- {{#if: {{{hp|}}} | | | |- | ||
! | ![[Health Points]] | ||
| | |{{#if: {{{hp|}}} | {{{hp}}} | {{#if: {{{maxhp|}}} | {{#expr:floor({{{maxhp|100}}}*0.76)}} |Error}} }} [[File:Heart.svg|20px|frameless|link=]] | ||
|- {{#if: {{{ | ![[Healing Rate]] | ||
! | |{{{healingrate|0}}} [[File:Healingrate.svg|20px|frameless|link=]] | ||
| | |- | ||
| | ![[Armor Class]] | ||
! | |{{{armorclass|0}}} [[File:ArmorClass.svg|20px|frameless|link=]] | ||
| | !Maximum [[Experience|XP]] | ||
|{{{xp|0}}} [[File:XP.svg|20px|frameless|link=]] | |||
|- | |||
!Melee Damage | |||
| +{{{meleedamage|0}}} [[File:meleedamage.svg|20px|frameless|link=]] | |||
![[Critical Chance]] | |||
| +{{{criticalchance|0}}}% [[File:critchance.svg|20px|frameless|link=]] | |||
|- {{#if: {{{toxic|}}}{{{radioactive|}}} | | style="display: none;" }} | |||
!Poison Damage | |||
|{{#if: {{{toxic|}}} | {{#expr:{{{toxic|0}}}/100}}% [[File:poison.svg|20px|frameless|link=]] |}} | |||
!Radiation Damage | |||
|{{#if: {{{radioactive|}}} | {{{radioactive|0}}} [[File:radioactive.svg|20px|frameless|link=]] |}} | |||
|- {{#if: {{{strength|}}} | | style="display: none;" }} | |- {{#if: {{{strength|}}} | | style="display: none;" }} | ||
|colspan="4"| | |colspan="4"| | ||
{| class="wikitable" style="margin: auto;" | {| class="wikitable" style="margin: auto;" | ||
|- | |- | ||
! S || P || E || C || I || A || L | ! [[Strength|S]] || [[Perception|P]] || [[Endurance|E]] || [[Charisma|C]] || [[Intelligence|I]] || [[Agility|A]] || [[Luck|L]] | ||
|- | |- | ||
| {{{strength}}} || {{{perception}}} || {{{endurance}}} || {{{charisma}}} || {{{intelligence}}} || {{{agility}}} || {{{luck}}} | | {{{strength}}} || {{{perception}}} || {{{endurance}}} || {{{charisma}}} || {{{intelligence}}} || {{{agility}}} || {{{luck}}} | ||
|} | |} | ||
|- {{#if: {{{normalabsorb|}}} | | style="display: none;" }} | |- {{#if: {{{normalabsorb|}}} | | style="display: none;" }} | ||
!colspan="2"|Damage type | !colspan="2"|Damage type | ||
!Threshold | ![[Damage Threshold|Threshold]] | ||
!Resistance | ![[Damage Resistance|Resistance]] | ||
|- {{#if: {{{normalabsorb|}}} | | style="display: none;" }} | |- {{#if: {{{normalabsorb|}}} | | style="display: none;" }} | ||
|colspan="2"|Normal | |colspan="2"|Normal [[File:Normal.svg|20px|frameless|link=]] | ||
| {{{normalabsorb}}} | | {{{normalabsorb}}} | ||
| {{{normalresistance}}}% | | {{{normalresistance}}}% | ||
|- {{#if: {{{laserabsorb|}}} | | style="display: none;" }} | |- {{#if: {{{laserabsorb|}}} | | style="display: none;" }} | ||
|colspan="2"|Laser | |colspan="2"|Laser [[File:Laser.svg|20px|frameless|link=]] | ||
| {{{laserabsorb}}} | | {{{laserabsorb}}} | ||
| {{{laserresistance}}}% | | {{{laserresistance}}}% | ||
|- {{#if: {{{fireabsorb|}}} | | style="display: none;" }} | |- {{#if: {{{fireabsorb|}}} | | style="display: none;" }} | ||
|colspan="2"|Fire | |colspan="2"|Fire [[File:Fire.svg|20px|frameless|link=]] | ||
| {{{fireabsorb}}} | | {{{fireabsorb}}} | ||
| {{{fireresistance}}}% | | {{{fireresistance}}}% | ||
|- {{#if: {{{plasmaabsorb|}}} | | style="display: none;" }} | |- {{#if: {{{plasmaabsorb|}}} | | style="display: none;" }} | ||
|colspan="2"|Plasma | |colspan="2"|Plasma [[File:Plasma.svg|20px|frameless|link=]] | ||
| {{{plasmaabsorb}}} | | {{{plasmaabsorb}}} | ||
| {{{plasmaresistance}}}% | | {{{plasmaresistance}}}% | ||
|- {{#if: {{{explodeabsorb|}}} | | style="display: none;" }} | |- {{#if: {{{explodeabsorb|}}} | | style="display: none;" }} | ||
|colspan="2"|Explode | |colspan="2"|Explode [[File:Explode.svg|20px|frameless|link=]] | ||
| {{{explodeabsorb}}} | | {{{explodeabsorb}}} | ||
| {{{exploderesistance}}}% | | {{{exploderesistance}}}% | ||
|- {{#if: {{{electroabsorb|}}} | | style="display: none;" }} | |- {{#if: {{{electroabsorb|}}} | | style="display: none;" }} | ||
|colspan="2"|Electrical | |colspan="2"|Electrical [[File:Electro.svg|20px|frameless|link=]] | ||
| {{{electroabsorb}}} | | {{{electroabsorb}}} | ||
| {{{electroresistance}}}% | | {{{electroresistance}}}% | ||
|- {{#if: {{{empresistance|}}} | | style="display: none;" }} | |||
|colspan="2"|EMP [[File:EMP.svg|20px|frameless|link=]] | |||
| | |||
|{{{empresistance}}}% | |||
|- {{#if: {{{loot|}}} | | style="display: none;" }} | |- {{#if: {{{loot|}}} | | style="display: none;" }} | ||
!colspan="2"|Loot | !colspan="2"|Loot |
Latest revision as of 12:10, 18 February 2025
NPC | |||
---|---|---|---|
Health Points | Error ![]() |
Healing Rate | 0 ![]() |
Armor Class | 0 ![]() |
Maximum XP | 0 ![]() |
Melee Damage | +0 ![]() |
Critical Chance | +0% ![]() |
Information
NPC is a possible NPC your character can encounter.