Template:Weapon Infobox: Difference between revisions
From AoP Wiki
More or less finished Weapon Infobox Template |
Fixed some display issues. |
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(2 intermediate revisions by the same user not shown) | |||
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{{#get_file_data: | {{#get_file_data: | ||
source=planner | source=planner | ||
|file name=weapons. | |file name=weapons.json | ||
|format= | |format=json with jsonpath | ||
|data=Name,Description,ProtoId,Weight,PicInv,Weapon_MaxAmmoCount,Weapon_MinStrength,Weapon_ReloadAp,Weapon_AimTime,Tier,Weapon_Skill_0,Weapon_DmgMin_0,Weapon_DmgMax_0,Weapon_DmgType_0,Weapon_Round_0,Weapon_ApCost_0,Weapon_MaxDist_0,Weapon_Speed_0,Weapon_Inaccuracy_0,Weapon_Spread_0,Weapon_OneHex_0,Weapon_DmgMin_1,Weapon_DmgMax_1,Weapon_DmgType_1,Weapon_Round_1,Weapon_ApCost_1,Weapon_MaxDist_1,Weapon_Speed_1,Weapon_Inaccuracy_1,Weapon_Spread_1,Weapon_OneHex_1 | |data=Name=$[?(@.ProtoId == {{{id|18000}}})].Name,Description=$[?(@.ProtoId == {{{id|18000}}})].Description,ProtoId=$[?(@.ProtoId == {{{id|18000}}})].ProtoId,Weight=$[?(@.ProtoId == {{{id|18000}}})].Weight,PicInv=$[?(@.ProtoId == {{{id|18000}}})].PicInv,Weapon_MaxAmmoCount=$[?(@.ProtoId == {{{id|18000}}})].Weapon_MaxAmmoCount,Weapon_MinStrength=$[?(@.ProtoId == {{{id|18000}}})].Weapon_MinStrength,Weapon_ReloadAp=$[?(@.ProtoId == {{{id|18000}}})].Weapon_ReloadAp,Weapon_AimTime=$[?(@.ProtoId == {{{id|18000}}})].Weapon_AimTime,Tier=$[?(@.ProtoId == {{{id|18000}}})].Tier,Weapon_Skill_0=$[?(@.ProtoId == {{{id|18000}}})].Weapon_Skill_0,Weapon_DmgMin_0=$[?(@.ProtoId == {{{id|18000}}})].Weapon_DmgMin_0,Weapon_DmgMax_0=$[?(@.ProtoId == {{{id|18000}}})].Weapon_DmgMax_0,Weapon_DmgType_0=$[?(@.ProtoId == {{{id|18000}}})].Weapon_DmgType_0,Weapon_Round_0=$[?(@.ProtoId == {{{id|18000}}})].Weapon_Round_0,Weapon_ApCost_0=$[?(@.ProtoId == {{{id|18000}}})].Weapon_ApCost_0,Weapon_MaxDist_0=$[?(@.ProtoId == {{{id|18000}}})].Weapon_MaxDist_0,Weapon_Speed_0=$[?(@.ProtoId == {{{id|18000}}})].Weapon_Speed_0,Weapon_Inaccuracy_0=$[?(@.ProtoId == {{{id|18000}}})].Weapon_Inaccuracy_0,Weapon_Spread_0=$[?(@.ProtoId == {{{id|18000}}})].Weapon_Spread_0,Weapon_OneHex_0=$[?(@.ProtoId == {{{id|18000}}})].Weapon_OneHex_0,Weapon_DmgMin_1=$[?(@.ProtoId == {{{id|18000}}})].Weapon_DmgMin_1,Weapon_DmgMax_1=$[?(@.ProtoId == {{{id|18000}}})].Weapon_DmgMax_1,Weapon_DmgType_1=$[?(@.ProtoId == {{{id|18000}}})].Weapon_DmgType_1,Weapon_Round_1=$[?(@.ProtoId == {{{id|18000}}})].Weapon_Round_1,Weapon_ApCost_1=$[?(@.ProtoId == {{{id|18000}}})].Weapon_ApCost_1,Weapon_MaxDist_1=$[?(@.ProtoId == {{{id|18000}}})].Weapon_MaxDist_1,Weapon_Speed_1=$[?(@.ProtoId == {{{id|18000}}})].Weapon_Speed_1,Weapon_Inaccuracy_1=$[?(@.ProtoId == {{{id|18000}}})].Weapon_Inaccuracy_1,Weapon_Spread_1=$[?(@.ProtoId == {{{id|18000}}})].Weapon_Spread_1,Weapon_OneHex_1=$[?(@.ProtoId == {{{id|18000}}})].Weapon_OneHex_1 | ||
}} | }} | ||
{| class="wikitable" style="float:right" | {| class="wikitable" style="float:right" | ||
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| '''[[Strength]] Requirement''' | | '''[[Strength]] Requirement''' | ||
| {{#if: {{#external_value:Weapon_MinStrength}} | {{#external_value:Weapon_MinStrength}} | 0}} | | {{#if: {{#external_value:Weapon_MinStrength}} | {{#external_value:Weapon_MinStrength}} | 0}} | ||
|- | |- {{#if: {{#external_value:Weapon_MaxAmmoCount|}}||style="display: none;"}} | ||
| '''Clipsize''' | | '''Clipsize''' | ||
| | | {{#external_value:Weapon_MaxAmmoCount}} | ||
|- {{#if: {{#external_value:Weapon_ReloadAp|}}||style="display: none;"}} | |||
| '''Reload [[AP]] Cost''' | | '''Reload [[AP]] Cost''' | ||
| | | {{#external_value:Weapon_ReloadAp}} AP | ||
|- {{#if: {{#external_value:Weapon_AimTime|}}||style="display: none;"}} | |||
| '''Weapon Aim Time''' | | '''Weapon Aim Time''' | ||
| {{#external_value:Weapon_AimTime}} ms | |||
|- | |- | ||
! colspan="3" {{#if: {{#external_value:Weapon_DmgMin_0|}}||style="display: none;"}} | '''Attacks''' | ! colspan="3" {{#if: {{#external_value:Weapon_DmgMin_0|}}||style="display: none;"}} | '''Attacks''' | ||
Line 54: | Line 53: | ||
| #default = Error | | #default = Error | ||
}} | }} | ||
|- | |- {{#if: {{#external_value:Weapon_Round_0|}}||style="display: none;"}} | ||
| Rounds || {{#external_value:Weapon_Round_0}} | | Rounds || {{#external_value:Weapon_Round_0}} | ||
|- | |- | ||
| AP Cost || {{#external_value:Weapon_ApCost_0}} | | AP Cost || {{#external_value:Weapon_ApCost_0}} | ||
|- | |- | ||
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| Fire Rate || {{#external_value:Weapon_Speed_0}} | | Fire Rate || {{#external_value:Weapon_Speed_0}} | ||
|- | |- | ||
| Inaccuracy || {{#external_value:Weapon_Inaccuracy_0}} | | Inaccuracy || {{#external_value:Weapon_Inaccuracy_0|0}} | ||
|- | |- | ||
| Spread || {{#external_value:Weapon_Spread_0}} | | Spread || {{#external_value:Weapon_Spread_0|0}} | ||
|- | |- | ||
| One-Hex || {{#external_value:Weapon_OneHex_0}} | | One-Hex || {{#external_value:Weapon_OneHex_0|0}} | ||
|} | |} | ||
| width="50%" valign="top" | | | width="50%" valign="top" | | ||
{| class="wikitable" {{#if: {{#external_value: | {| class="wikitable" {{#if: {{#external_value:Weapon_ApCost_1|}}||style="display: none;"}} | ||
! colspan="2" | Attack 2 | ! colspan="2" | Attack 2 | ||
|- | |- | ||
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| #default = Error | | #default = Error | ||
}} | }} | ||
|- | |- {{#if: {{#external_value:Weapon_Round_1|}}||style="display: none;"}} | ||
| Rounds || {{#external_value:Weapon_Round_1}} | | Rounds || {{#external_value:Weapon_Round_1}} | ||
|- | |- | ||
Line 96: | Line 95: | ||
| Fire Rate || {{#external_value:Weapon_Speed_1}} | | Fire Rate || {{#external_value:Weapon_Speed_1}} | ||
|- | |- | ||
| Inaccuracy || {{#external_value:Weapon_Inaccuracy_1}} | | Inaccuracy || {{#external_value:Weapon_Inaccuracy_1|0}} | ||
|- | |- | ||
| Spread || {{#external_value:Weapon_Spread_1}} | | Spread || {{#external_value:Weapon_Spread_1|0}} | ||
|- | |- | ||
| One-Hex || {{#external_value:Weapon_OneHex_1}} | | One-Hex || {{#external_value:Weapon_OneHex_1|0}} | ||
|} | |} | ||
|} | |} |
Latest revision as of 12:57, 21 February 2025
Tier 1 Small Guns |
Pepperbox | ![]() | ||||||||||||||||||||||
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Who needs complex magazine mechanisms when you can just load up six whole barrels instead? | ||||||||||||||||||||||||
Strength Requirement | 3 | |||||||||||||||||||||||
Clipsize | 6 | |||||||||||||||||||||||
Reload AP Cost | 50 AP | |||||||||||||||||||||||
Weapon Aim Time | 200 ms | |||||||||||||||||||||||
Attacks | ||||||||||||||||||||||||
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ID: | 18000 | |||||||||||||||||||||||
Weight: | 1500g |