Plasma Cannon: Difference between revisions

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* slow projectile
* slow projectile
* players can move away from the incoming explosion radius if they see the projectile coming from long enough distance
|notes=
Players can move away from the incoming explosion radius, if they see the projectile coming from long enough distance
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Latest revision as of 18:57, 21 February 2025

Information

Plasma Cannon is a possible Weapon your character can equip.


Positive Negative
  • powerful clustered targeting
  • great at finishing off enemies inside a smoke
  • slow projectile

Special Notes

Players can move away from the incoming explosion radius, if they see the projectile coming from long enough distance

Weapon Traits
Unreliable Weapon jams 25% more often.
Critical Strike Aimed Critical Chance for Torso-shots.
RIP Enemies killed by this weapon will not be able to be revived.
SkillWeapon Perks
150Accurate +10% hitchance
175Bonus Damage +5% damage
200Faster Reload -20% AP cost for reloading
225Bonus Damage +5% damage
250Hit The Gaps -10% Damage Resistance & -10% Damage Threshold
Tier 9
Energy Weapons
Plasma Cannon PlasmaCannon.png
The Phase-Induced Plasma Cannon, PIP Z85, uses a combination of plasma formation and ohmic plasma-ignition methods to maximize effectiveness. This technique uses particle-charged magnetic field beams induced into existing plasma, thereby multiplying the energy level of the plasma by 3.3 EV.
Strength Requirement 7
Clipsize 15
Reload AP Cost 60 AP
Weapon Aim Time 400 ms
Attacks
Attack 1
Damage 200-250
Damagetype Plasma
Rounds 5
AP Cost 80
Range 70
Fire Rate 1200
Inaccuracy 0
Spread 0
One-Hex 0
ID: 19696
Weight: 14050g