Do or Die: Difference between revisions
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{{Perk | |||
{ | |level = 12 | ||
| | |image = File:DoOrDie.png | ||
|description = Your [[AP+ Regen]] increases up to +5AP per second as your [[HP]] drops. | |||
|notes = Formula: | |||
<math>5 * \frac{maxLife - curLife}{maxLife}</math> | |||
| | |||
Your AP Regen | |||
This is effectively a linear distribution. Unlike Damage Treshold for [[Adrenaline Rush]] however, float values exist. Meaning for example, 90% HP would receive +0.5 AP per second. | |||
{{{!}} class="wikitable" | |||
{{!}}+ Do or Die AP Bonus | |||
{ | {{!}}- | ||
! Lifepoints !! +AP per second | ! Lifepoints !! +AP per second | ||
{{!}}- | |||
{{!}} 100% {{!}}{{!}} +0 | |||
{{!}}- | |||
{{!}} 80% {{!}}{{!}} +1 | |||
{{!}}- | |||
{{!}} 60% {{!}}{{!}} +2 | |||
{{!}}- | |||
{{!}} 40% {{!}}{{!}} +3 | |||
{{!}}- | |||
{{!}} 20% {{!}}{{!}} +4 | |||
{{!}}- | |||
{{!}} 0% {{!}}{{!}} +5 | |||
{{!}}} | |||
}} | |||
Latest revision as of 14:19, 17 October 2023
Information
Do or Die is a possible Perk you can learn during the leveling process of your character.
Perk Description
Your AP+ Regen increases up to +5AP per second as your HP drops.
Important notes
Formula:
This is effectively a linear distribution. Unlike Damage Treshold for Adrenaline Rush however, float values exist. Meaning for example, 90% HP would receive +0.5 AP per second.
Lifepoints | +AP per second |
---|---|
100% | +0 |
80% | +1 |
60% | +2 |
40% | +3 |
20% | +4 |
0% | +5 |