Category:Specials: Difference between revisions
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! [[Strength]] !! [[Perception]] !! [[Endurance]] !! [[Charisma]] !! [[Intelligence]] !! [[Agility]] !! [[Luck]] | ! [[Strength]] !! [[Perception]] !! [[Endurance]] !! [[Charisma]] !! [[Intelligence]] !! [[Agility]] !! [[Luck]] | ||
|- | |- | ||
| Starting [[Hit Points]] || [[Sight Range]] || [[Hit Points]] gain per Level || Leadership Boosts || Skill Points per [[Level]] || [[Action Points|AP]]+ Regeneration || | | Starting [[Hit Points]] || [[Sight Range]] || [[Hit Points]] gain per Level || Leadership Boosts || [[Skill Points]] per [[Level]] || [[Action Points|AP]]+ Regeneration || [[Critical Roll]] Strength | ||
|- | |- | ||
| [[Healing Rate]] || [[Critical Chance#Base Critical Chance|Base Critical Chance]] || [[Healing Rate]] || || [[Critical Chance#Base Critical Chance|Base Critical Chance]] || [[Healing Rate]] || [[Critical Chance#Base Critical Chance|Base Critical Chance]] | | [[Healing Rate]] || [[Critical Chance#Base Critical Chance|Base Critical Chance]] || [[Healing Rate]] || || [[Critical Chance#Base Critical Chance|Base Critical Chance]] || [[Healing Rate]] || [[Critical Chance#Base Critical Chance|Base Critical Chance]] | ||
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| Melee Damage || Aimed Shots || Knockout Duration || || || [[Armor Class]] || [[Armor Class]] | | Melee Damage || Aimed Shots || Knockout Duration || || || [[Armor Class]] || [[Armor Class]] | ||
|- | |- | ||
| [[Carry Weight]] || Hit Chance Modifiers || || || || || Aimed Crit Chance | | [[Carry Weight]] || Hit Chance Modifiers || || || || || [[Aimed Critical Chance|Aimed Crit Chance]] | ||
|- | |- | ||
| Throwing Range || || || || || || Armor Bypass severity | | Throwing Range || || || || || || Armor Bypass severity |
Latest revision as of 14:34, 8 March 2024
Specials
Every character, even NPC's, have a distribution of Special Points. Each Special Point modifies a variety of stats, as well as the starting-value of Skills (Though the latter effect is very minor and usually only needed when min-maxing a character).
Strength | Perception | Endurance | Charisma | Intelligence | Agility | Luck |
---|---|---|---|---|---|---|
Starting Hit Points | Sight Range | Hit Points gain per Level | Leadership Boosts | Skill Points per Level | AP+ Regeneration | Critical Roll Strength |
Healing Rate | Base Critical Chance | Healing Rate | Base Critical Chance | Healing Rate | Base Critical Chance | |
Melee Damage | Aimed Shots | Knockout Duration | Armor Class | Armor Class | ||
Carry Weight | Hit Chance Modifiers | Aimed Crit Chance | ||||
Throwing Range | Armor Bypass severity | |||||
Bleed Resistance | Bleed Resistance | Bleed Resistance | Bleed Resistance | |||
Critical Strength | Critical Perception | Critical Endurance | Suppression Resistance | Critical Agility | Critical Resistance |
Pages in category "Specials"
The following 7 pages are in this category, out of 7 total.