Psychopath (Armor Trait): Difference between revisions
From AoP Wiki
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{Armor Trait | {{Armor Trait | ||
|description = | |description = Each time damage is inflicted to an enemy you can see, you receive AP cost reduction (1% per each each 5% of HP dmg inflicted, up to 20%) | ||
Cost reduction bonus decays over 10 seconds. | |||
|notes = Psychopath only works when you can see the target. Bursting through a smoke for example, will have no effect. | |notes = Psychopath only works when you can see the target. Bursting through a smoke for example, will have no effect. | ||
Revision as of 01:49, 17 October 2023
Psychopath (Armor Trait) |
---|
Information
Psychopath (Armor Trait) is a possible Armor Trait an armor can have.
Armor Trait Description
Each time damage is inflicted to an enemy you can see, you receive AP cost reduction (1% per each each 5% of HP dmg inflicted, up to 20%)
Cost reduction bonus decays over 10 seconds.
Important notes
Psychopath only works when you can see the target. Bursting through a smoke for example, will have no effect.
Effect starts out with 0.
Called each time you do damage:
Called each AP Tick:
Called each time you calculate AP Costs:
includes Bleed Damage as well.
Maximum reduction is 20%.