Character: Difference between revisions
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(Created page with "== SPECIALS == === Strength === - === Perception === === Endurance === === Charisma === === Intelligence === === Agility === === Luck ===") |
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== SPECIALS == | == SPECIALS == | ||
=== Strength === | === Strength === | ||
Increases: Starting Hit Points, Healing Rate, Melee Damage, Carry Weight, Throwing Range, Bleed Resistance, Critical Strength | |||
=== Perception === | === Perception === |
Revision as of 17:22, 9 October 2023
SPECIALS
Strength
Increases: Starting Hit Points, Healing Rate, Melee Damage, Carry Weight, Throwing Range, Bleed Resistance, Critical Strength