Character: Difference between revisions
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=== Perception === | === Perception === | ||
Increases: Sight Range, Aimed Shots, Base Critical Chance, Hit Chance modifiers, Critical Perception | |||
=== Endurance === | === Endurance === |
Revision as of 17:23, 9 October 2023
SPECIALS
Strength
Increases: Starting Hit Points, Healing Rate, Melee Damage, Carry Weight, Throwing Range, Bleed Resistance, Critical Strength
Perception
Increases: Sight Range, Aimed Shots, Base Critical Chance, Hit Chance modifiers, Critical Perception