Abbreviations: Difference between revisions

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(Created page with "Commonly used abbreviations in and out of game that are ''specific'' to fallout or the server. Commonly used 'global' abbreviations like AFK, DPS or HP will not be listed here. {| class="wikitable sortable" |+ Caption text |- ! Abbreviation !! Meaning |- | AC || Armor Class |- | ACC || Aimed Critical Chance |- | AoP || Ashes of Phoenix - this game and this server |- | AP || Action Points |- | BB / BBschka || Boiewaia Bronia - Russian word for CA / Combat Arm...")
 
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! Abbreviation !! Meaning
! Abbreviation !! Meaning
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| A / AG || [[Agility]]
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| AC || [[Armor Class]]
| AC || [[Armor Class]]
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| BroF || [[Bonus Rate of Fire]]
| BroF || [[Bonus Rate of Fire]]
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| C / CH || [[Charisma]]
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|-
| CA || Combat Armor - A type of Armor
| CA || Combat Armor - A type of Armor
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| DT || [[Damage Threshold]]
| DT || [[Damage Threshold]]
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| E / EN || [[Endurance]]
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| EW || [[Energy Weapons]]
| EW || [[Energy Weapons]]
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| HR || [[Healing Rate]]
| HR || [[Healing Rate]]
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| I / IN || [[Intelligence]]
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|-
| KB || Knockback
| KB || Knockback
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| KO || Knockout
| KO || Knockout
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| L / LK || [[Luck]]
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| P / PE || [[Perception]]
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| SB || [[Stealth Boy]]
| SB || [[Stealth Boy]]
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| SG || [[Small Guns]]
| SG || [[Small Guns]]
|-
| S / ST || [[Strength]]
|}
|}

Revision as of 13:47, 16 February 2024

Commonly used abbreviations in and out of game that are specific to fallout or the server. Commonly used 'global' abbreviations like AFK, DPS or HP will not be listed here.

Caption text
Abbreviation Meaning
A / AG Agility
AC Armor Class
ACC Aimed Critical Chance
AoP Ashes of Phoenix - this game and this server
AP Action Points
BB / BBschka Boiewaia Bronia - Russian word for CA / Combat Armor
BG Big Guns
BroF Bonus Rate of Fire
C / CH Charisma
CA Combat Armor - A type of Armor
Caps Bottle Caps - A neutral currency usually used by Rats and Outposts.
CC Close Combat / Critical Chance - CC almost always means Close Combat or Critical Chance and NOT Crowd Control
CW Carry Weight
DPAP Damage per Action Point
DPR Damage per Reload
DR Damage Resistance
DT Damage Threshold
E / EN Endurance
EW Energy Weapons
FA First Aid
HR Healing Rate
I / IN Intelligence
KB Knockback
KD Knockdown
KO Knockout
L / LK Luck
P / PE Perception
SB Stealth Boy
SG Small Guns
S / ST Strength