Template:Armor: Difference between revisions

From AoP Wiki
Testing
Fixing up Armor Template
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     |format=csv with header
     |format=csv with header
     |data=Name,ProtoId,Weight,Armor_AC,Armor_DRNormal,Armor_DRLaser,Armor_DRFire,Armor_DRPlasma,Armor_DREmp,Armor_DRExplode,Armor_DRElectr,Armor_DTNormal,Armor_DTLaser,Armor_DTFire,Armor_DTPlasma,Armor_DTExplode,Armor_DTElectr,Tier,PicInv,Description,Armor_Trait_0,Armor_Trait_1,Armor_Trait_2,Armor_Trait_3,Armor_Trait_4,Armor_Trait_5,Armor_Trait_6,Armor_Trait_7,Armor_Trait_8,Armor_Trait_9
     |data=Name,ProtoId,Weight,Armor_AC,Armor_DRNormal,Armor_DRLaser,Armor_DRFire,Armor_DRPlasma,Armor_DREmp,Armor_DRExplode,Armor_DRElectr,Armor_DTNormal,Armor_DTLaser,Armor_DTFire,Armor_DTPlasma,Armor_DTExplode,Armor_DTElectr,Tier,PicInv,Description,Armor_Trait_0,Armor_Trait_1,Armor_Trait_2,Armor_Trait_3,Armor_Trait_4,Armor_Trait_5,Armor_Trait_6,Armor_Trait_7,Armor_Trait_8,Armor_Trait_9
     |filters=ProtoId={{{id|0}}}
     |filters=ProtoId={{{ProtoId|2}}}
}}
}}
<onlyinclude>{| class="wikitable" style="float:right"
<onlyinclude>{| class="wikitable" style="float:right"
! colspan="2" | {{#if: {{{name|}}} | [[{{{name}}}]] |Armor}}
! colspan="2" | {{#if: {{#external_value:Name}} | [[{{#external_value:Name}}]] |Armor}}
! colspan="1" align="center"|{{{image}}}
! colspan="1" align="center"|{{#if: {{#external_value:PicInv}} | https://uralez.de/foaop/planner/{{#external_value:PicInv}} |No Image}}
|-
|-
| colspan="3" | {{{desc|No Description}}}
| colspan="3" | {{#if: {{#external_value:Description}} | {{#external_value:Description}} | No Description}}
|-
|-
| '''Damage Type'''  
| '''Damage Type'''  
Line 17: Line 17:
|-
|-
| Normal
| Normal
| {{#if: {{{normal_dt|}}} | {{{normal_dt}}} | 0}}
| {{#if: {{#external_value:Armor_DTNormal}} | {{#external_value:Armor_DTNormal}} | 0}}
| {{#if: {{{normal_dr|}}} | {{{normal_dr}}} | 0}}%
| {{#if: {{#external_value:Armor_DRNormal}} | {{#external_value:Armor_DRNormal}} | 0}}%
|-
|-
| Laser
| Laser
| {{#if: {{{laser_dt|}}} | {{{laser_dt}}} | 0}}
| {{#if: {{#external_value:Armor_DTLaser}} | {{#external_value:Armor_DTLaser}} | 0}}
| {{#if: {{{laser_dr|}}} | {{{laser_dr}}} | 0}}%
| {{#if: {{#external_value:Armor_DRLaser}} | {{#external_value:Armor_DRLaser}} | 0}}%
|-
|-
| Fire
| Fire
| {{#if: {{{fire_dt}}} | {{{fire_dt}}} | 0}}
| {{#if: {{#external_value:Armor_DTFire}} | {{#external_value:Armor_DTFire}} | 0}}
| {{#if: {{{fire_dr}}} | {{{fire_dr}}} | 0}}%
| {{#if: {{#external_value:Armor_DRFire}} | {{#external_value:Armor_DRFire}} | 0}}%
|-
|-
| Plasma
| Plasma
| {{#if: {{{plasma_dt}}} | {{{plasma_dt}}} | 0}}
| {{#if: {{#external_value:Armor_DTPlasma}} | {{#external_value:Armor_DTPlasma}} | 0}}
| {{#if: {{{plasma_dr}}} | {{{plasma_dr}}} | 0}}%
| {{#if: {{#external_value:Armor_DRPlasma}} | {{#external_value:Armor_DRPlasma}} | 0}}%
|-
|-
| Electric
| Electric
| {{#if: {{{electric_dt|}}} | {{{electric_dt}}} | 0}}
| {{#if: {{#external_value:Armor_DTElectr}} | {{#external_value:Armor_DTElectr}} | 0}}
| {{#if: {{{electric_dr}}} | {{{electric_dr}}} | 0}}%
| {{#if: {{#external_value:Armor_DRElectr}} | {{#external_value:Armor_DRElectr}} | 0}}%
|-
|-
| Explode
| Explode
| {{#if: {{{explode_dt}}} | {{{explode_dt}}} | 0}}
| {{#if: {{#external_value:Armor_DTExplode}} | {{#external_value:Armor_DTExplode}} | 0}}
| {{#if: {{{explode_dr}}} | {{{explode_dr}}} | 0}}%
| {{#if: {{#external_value:Armor_DRExplode}} | {{#external_value:Armor_DRExplode}} | 0}}%
|-
|-
| width="33%" | '''[[Armor Class]]'''
| width="33%" | '''[[Armor Class]]'''
| colspan="2" | {{{armorclass}}}
| colspan="2" | {{#if: {{#external_value:Armor_AC}} | {{#external_value:Armor_AC}} | 0}}
|-
|-
| colspan="1" | ID: {{{id|No ID}}}
| colspan="1" | ID: {{#if: {{#external_value:ProtoId}} | {{#external_value:ProtoId}} | No ID}}
| colspan="2" | Weight: {{{weight|0}}}g
| colspan="2" | Weight: {{#if: {{#external_value:Weight}} | {{#external_value:Weight}} | 0}}g
|}</onlyinclude>
|}</onlyinclude>
== Information ==
== Information ==
{{PAGENAME}} is a possible [[Armor]] your character can wear.
{{PAGENAME}} is a possible [[Armor]] your character can wear.

Revision as of 18:22, 19 February 2025

Metal Armor mtlarmor.png
Polished metal plates, crudely forming a suit of armor.
Damage Type Damage Threshold Damage Resistance
Normal 13 35%
Laser 8 60%
Fire 3 5%
Plasma 5 10%
Electric 0 0%
Explode 4 15%
Armor Class 0
ID: 2 Weight: 15000g

Information

Armor is a possible Armor your character can wear.