Do or Die: Difference between revisions
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|image = File:DoOrDie.png | |image = File:DoOrDie.png | ||
|description = Your [[AP+ Regen]] increases up to +5AP per second as your [[HP]] drops. | |description = Your [[AP+ Regen]] increases up to +5AP per second as your [[HP]] drops. | ||
|notes = Formula: <math>5 * \frac{maxLife - curLife}{maxLife}</math> | |notes = Formula: | ||
<math>5 * \frac{maxLife - curLife}{maxLife}</math> | |||
This is effectively a linear distribution. Unlike Damage Treshold for [[Adrenaline Rush]] however, float values exist. Meaning for example, 90% HP would receive +0.5 AP per second. | This is effectively a linear distribution. Unlike Damage Treshold for [[Adrenaline Rush]] however, float values exist. Meaning for example, 90% HP would receive +0.5 AP per second. |
Latest revision as of 14:19, 17 October 2023
Information
Do or Die is a possible Perk you can learn during the leveling process of your character.
Perk Description
Your AP+ Regen increases up to +5AP per second as your HP drops.
Important notes
Formula:
This is effectively a linear distribution. Unlike Damage Treshold for Adrenaline Rush however, float values exist. Meaning for example, 90% HP would receive +0.5 AP per second.
Lifepoints | +AP per second |
---|---|
100% | +0 |
80% | +1 |
60% | +2 |
40% | +3 |
20% | +4 |
0% | +5 |