Category:Weapon Traits: Difference between revisions

From AoP Wiki
(Created page with "Each weapon has their own set of weapon traits, which you can see while examining your weapon in your inventory. Unlike Weapon Perks, these traits are always active and do not need combat skills. They are part of what makes every weapon unique, and not just a difference in damage or range, as they can add various effects or modify a specific combat style of said weapon, for example higher chance to knock someone out. Or the ability to remain in sneak when shooting.")
 
No edit summary
Line 1: Line 1:
Each weapon has their own set of weapon traits, which you can see while examining your weapon in your inventory. Unlike [[Weapon Perks]], these traits are always active and do not need combat skills. They are part of what makes every weapon unique, and not just a difference in damage or range, as they can add various effects or modify a specific combat style of said weapon, for example higher chance to knock someone out. Or the ability to remain in sneak when shooting.
Each weapon has their own set of weapon traits, which you can see while examining your weapon in your inventory. Unlike [[Weapon Perks]], these traits are always active and do not need combat skills. They are part of what makes every weapon unique, and not just a difference in damage or range, as they can add various effects or modify a specific combat style of said weapon, for example higher chance to knock someone out. Or the ability to remain in sneak when shooting.
{| class="wikitable sortable"
|+ Caption text
|-
! Name !! Effect
|-
| [[AP Drain (Weapon Trait)]] || +20% chance to drain 10 AP from target.
|-
| [[Area EMP (Weapon Trait)]] || Applies EMP effect to multiple targets in a radius.
|-
| [[Artillery (Weapon Trait)]] || Shoot above walls.
|-
| [[Assisted Reload (Weapon Trait)]] || You can be reloaded by another player.
|-
| [[Auto Knockdown (Weapon Trait)]] || 100% chance to knock the target down.
|-
| [[Backpack Mount (Weapon Trait)]] || Occupies both main-hand and off-hand.
|}

Revision as of 15:27, 15 October 2023

Each weapon has their own set of weapon traits, which you can see while examining your weapon in your inventory. Unlike Weapon Perks, these traits are always active and do not need combat skills. They are part of what makes every weapon unique, and not just a difference in damage or range, as they can add various effects or modify a specific combat style of said weapon, for example higher chance to knock someone out. Or the ability to remain in sneak when shooting.

Caption text
Name Effect
AP Drain (Weapon Trait) +20% chance to drain 10 AP from target.
Area EMP (Weapon Trait) Applies EMP effect to multiple targets in a radius.
Artillery (Weapon Trait) Shoot above walls.
Assisted Reload (Weapon Trait) You can be reloaded by another player.
Auto Knockdown (Weapon Trait) 100% chance to knock the target down.
Backpack Mount (Weapon Trait) Occupies both main-hand and off-hand.