Category:Weapon Traits: Difference between revisions

From AoP Wiki
No edit summary
No edit summary
Line 27: Line 27:
|-
|-
| [[Decreased DR (Weapon Trait)]] || -40% to target's [[Damage Resistance]]
| [[Decreased DR (Weapon Trait)]] || -40% to target's [[Damage Resistance]]
|-
| [[Increased DR (Weapon Trait)]] || +40% to target's [[Damage Resistance]]
|}
|}

Revision as of 15:31, 15 October 2023

Each weapon has their own set of weapon traits, which you can see while examining your weapon in your inventory. Unlike Weapon Perks, these traits are always active and do not need combat skills. They are part of what makes every weapon unique, and not just a difference in damage or range, as they can add various effects or modify a specific combat style of said weapon, for example higher chance to knock someone out. Or the ability to remain in sneak when shooting.

List of Weapon Traits
Name Effect
AP Drain (Weapon Trait) +20% chance to drain 10 AP from target.
Area EMP (Weapon Trait) Applies EMP effect to multiple targets in a radius.
Artillery (Weapon Trait) Shoot above walls.
Assisted Reload (Weapon Trait) You can be reloaded by another player.
Auto Knockdown (Weapon Trait) 100% chance to knock the target down.
Backpack Mount (Weapon Trait) Occupies both main-hand and off-hand.
Bullet Rain (Weapon Trait) Bursts can apply Winded to targets.
Chain (Weapon Trait) Hit additional targets.
Commando (Weapon Trait) Targeted bursts have no spread.
Critical Strike (Weapon Trait) Aimed Critical Chance for Torso-shots.
Decreased DR (Weapon Trait) -40% to target's Damage Resistance