Steady (Drug): Difference between revisions

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|duration=60 Minutes
|duration=60 Minutes
|image = File:Steady.png
|image = File:Steady.png
|description = xx}}
|effects =  
{{{!}}class="wikitable" align="center"
{{!}}-
!colspan="2"{{!}}{{PAGENAME}}
{{!}}-
{{!}}{{!}}+10% Hit Chance
{{!}}-
{{!}}{{!}}-50% Aim Malus for [[Aimed]] Shots
{{!}}-
{{!}}{{!}}-2 [[Strength]]
{{!}}-
{{!}}{{!}}-2 [[Agility]]
{{!}}-
{{!}}{{!}}-10% [[Base Critical Chance]]
{{!}}}
|notes = -50% Aim Malus for Aimed Shots means, that the Hit-Chance reduction on Aimed Shots is 50% less, meaning you do not get as big of a malus when aiming to your hit-chance.
}}

Revision as of 06:26, 17 October 2023

Steady (Drug)
Class A
Duration 60 Minutes

Information

Steady (Drug) is a possible Drug your character can take.

Effects

Steady (Drug)
+10% Hit Chance
-50% Aim Malus for Aimed Shots
-2 Strength
-2 Agility
-10% Base Critical Chance

Important notes

-50% Aim Malus for Aimed Shots means, that the Hit-Chance reduction on Aimed Shots is 50% less, meaning you do not get as big of a malus when aiming to your hit-chance.