Steady (Drug): Difference between revisions
From AoP Wiki
(Created page with "{{Drug |class=A |duration=60 Minutes |image = File:Steady.png |description = xx}}") |
No edit summary |
||
Line 3: | Line 3: | ||
|duration=60 Minutes | |duration=60 Minutes | ||
|image = File:Steady.png | |image = File:Steady.png | ||
| | |effects = | ||
{{{!}}class="wikitable" align="center" | |||
{{!}}- | |||
!colspan="2"{{!}}{{PAGENAME}} | |||
{{!}}- | |||
{{!}}{{!}}+10% Hit Chance | |||
{{!}}- | |||
{{!}}{{!}}-50% Aim Malus for [[Aimed]] Shots | |||
{{!}}- | |||
{{!}}{{!}}-2 [[Strength]] | |||
{{!}}- | |||
{{!}}{{!}}-2 [[Agility]] | |||
{{!}}- | |||
{{!}}{{!}}-10% [[Base Critical Chance]] | |||
{{!}}} | |||
|notes = -50% Aim Malus for Aimed Shots means, that the Hit-Chance reduction on Aimed Shots is 50% less, meaning you do not get as big of a malus when aiming to your hit-chance. | |||
}} |
Revision as of 06:26, 17 October 2023
Steady (Drug) | |
---|---|
Class | A |
Duration | 60 Minutes |
Information
Steady (Drug) is a possible Drug your character can take.
Effects
Steady (Drug) | |
---|---|
+10% Hit Chance | |
-50% Aim Malus for Aimed Shots | |
-2 Strength | |
-2 Agility | |
-10% Base Critical Chance |
Important notes
-50% Aim Malus for Aimed Shots means, that the Hit-Chance reduction on Aimed Shots is 50% less, meaning you do not get as big of a malus when aiming to your hit-chance.