Character: Difference between revisions

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(Created page with "== SPECIALS == === Strength === - === Perception === === Endurance === === Charisma === === Intelligence === === Agility === === Luck ===")
 
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== SPECIALS ==
== SPECIALS ==
=== Strength ===
=== Strength ===
-
Increases: Starting Hit Points, Healing Rate, Melee Damage, Carry Weight, Throwing Range, Bleed Resistance, Critical Strength


=== Perception ===
=== Perception ===

Revision as of 17:22, 9 October 2023

SPECIALS

Strength

Increases: Starting Hit Points, Healing Rate, Melee Damage, Carry Weight, Throwing Range, Bleed Resistance, Critical Strength

Perception

Endurance

Charisma

Intelligence

Agility

Luck