Steady (Drug): Difference between revisions

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|duration=60 Minutes
|duration=60 Minutes
|image = File:Steady.png
|image = File:Steady.png
|recipeAmount = 10
|recipe = 20x [[Xander Root]]<br>10x [[Broc Flower]]<br>1x [[Chemicals]]
|effects =  
|effects =  
{{{!}}class="wikitable" align="center"
{{{!}}class="wikitable" align="center"
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{{!}}{{!}}<span style="color:red">-10% [[Base Critical Chance]]</span>
{{!}}{{!}}<span style="color:red">-10% [[Base Critical Chance]]</span>
{{!}}}
{{!}}}
|recipeAmount = 10
|recipe = 20x [[Xander Root]]<br>10x [[Broc Flower]]<br>1x [[Chemicals]]
|notes = -50% Aim Malus for Aimed Shots means, that the Hit-Chance reduction on Aimed Shots is 50% less, meaning you do not get as big of a malus when aiming to your hit-chance.
|notes = -50% Aim Malus for Aimed Shots means, that the Hit-Chance reduction on Aimed Shots is 50% less, meaning you do not get as big of a malus when aiming to your hit-chance.
}}
}}

Revision as of 06:58, 19 October 2023

Steady (Drug)
Class A
Duration 60 Minutes

Information

Steady (Drug) is a possible Drug your character can take.

Effects

Steady (Drug)
+10% Hit Chance
-50% Aim Malus for Aimed Shots
-2 Strength
-2 Agility
-10% Base Critical Chance

Important notes

-50% Aim Malus for Aimed Shots means, that the Hit-Chance reduction on Aimed Shots is 50% less, meaning you do not get as big of a malus when aiming to your hit-chance.