Character: Difference between revisions
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=== Luck === | === Luck === | ||
Increases: Base Crit Chance, Aimed Crit Chance, Bleed Resistance, Armor Bypass severity, Armor Class, Critical Resistance |
Revision as of 17:25, 9 October 2023
SPECIALS
Strength
Increases: Starting Hit Points, Healing Rate, Melee Damage, Carry Weight, Throwing Range, Bleed Resistance, Critical Strength
Perception
Increases: Sight Range, Aimed Shots, Base Critical Chance, Hit Chance modifiers, Critical Perception
Endurance
Increases: Hit Points gain per Level, Healing Rate, Bleed Resistance, Critical Endurance Decreases: Knockout Duration on yourself
Charisma
Increases: Suppression Resistance, Leadership Boosts (Only Receiving)
Intelligence
Increases: Skill Points per Level, Base Critical Chance
Agility
Increases: AP+ Regeneration, Armor Class, Bleed Resistance, Healing Rate, Critical Agility
Luck
Increases: Base Crit Chance, Aimed Crit Chance, Bleed Resistance, Armor Bypass severity, Armor Class, Critical Resistance