Metal Armor: Difference between revisions

From AoP Wiki
First steps with json extract
Testing
Line 3: Line 3:
     |file name=armors.json
     |file name=armors.json
     |format=json
     |format=json
     |data=Name=Name,ProtoId=ProtoId,Weight=Weight,Armor_AC=Armor_AC,Armor_DRNormal=Armor_DRNormal,Armor_DRLaser=Armor_DRLaser,Armor_DRFire=Armor_DRFire,Armor_DRPlasma=Armor_DRPlasma,Armor_DREmp=Armor_DREmp,Armor_DRExplode=Armor_DRExplode,Armor_DRElectr=Armor_DRElectr,Armor_DTNormal=Armor_DTNormal,Armor_DTLaser=Armor_DTLaser,Armor_DTFire=Armor_DTFire,Armor_DTPlasma=Armor_DTPlasma,Armor_DTExplode=Armor_DTExplode,Armor_DTElectr=Armor_DTElectr,Tier=Tier
     |data=Name=Name,ProtoId=ProtoId,Weight=Weight,Armor_AC=Armor_AC,Armor_DRNormal=Armor_DRNormal,Armor_DRLaser=Armor_DRLaser,Armor_DRFire=Armor_DRFire,Armor_DRPlasma=Armor_DRPlasma,Armor_DREmp=Armor_DREmp,Armor_DRExplode=Armor_DRExplode,Armor_DRElectr=Armor_DRElectr,Armor_DTNormal=Armor_DTNormal,Armor_DTLaser=Armor_DTLaser,Armor_DTFire=Armor_DTFire,Armor_DTPlasma=Armor_DTPlasma,Armor_DTExplode=Armor_DTExplode,Armor_DTElectr=Armor_DTElectr,Tier=Tier,PicInv=PicInv
     |filters=ProtoId=2
     |filters=ProtoId=2
}}
}}
Line 25: Line 25:
|tier={{#external_value:Tier}}
|tier={{#external_value:Tier}}
|weight={{#external_value:Weight}}
|weight={{#external_value:Weight}}
|image=File:MetalArmorMK1.png
|image=../planner/{{#external_value:PicInv}}
|normal_dt={{#external_value:Armor_DTNormal}}
|normal_dt={{#external_value:Armor_DTNormal}}
|normal_dr={{#external_value:Armor_DRNormal}}
|normal_dr={{#external_value:Armor_DRNormal}}

Revision as of 23:49, 18 February 2025

Directory armors is not defined.

Armor Traits
Stone Wall (Armor Trait)+2 Strength for the purposes of resisting Knockout rolls.
Malus Rate of Fire (Armor Trait)Every attack costs 5% more Action Points to perform
Confident (Armor Trait)+2 Charisma for the purposes of resisting Suppression rolls.
Confident (Armor Trait)+2 Charisma for the purposes of resisting Suppression rolls.
Confident (Armor Trait)+2 Charisma for the purposes of resisting Suppression rolls.
Strong Back (Armor Trait)+25 Carry Weight
+Armor-weight to your Carry Weight

Information

Metal Armor is a possible Armor your character can wear.

Armor Traits
Stone Wall (Armor Trait)+2 Strength for the purposes of resisting Knockout rolls.
Malus Rate of Fire (Armor Trait)Every attack costs 5% more Action Points to perform
Confident (Armor Trait)+2 Charisma for the purposes of resisting Suppression rolls.
Confident (Armor Trait)+2 Charisma for the purposes of resisting Suppression rolls.
Confident (Armor Trait)+2 Charisma for the purposes of resisting Suppression rolls.
Strong Back (Armor Trait)+25 Carry Weight
+Armor-weight to your Carry Weight
Metal Armor mtlarmor.png
Polished metal plates, crudely forming a suit of armor.
Damage Type Damage Threshold Damage Resistance
Normal 13 35%
Laser 8 60%
Fire 3 5%
Plasma 5 10%
Electric 0 0%
Explode 4 15%
Armor Class 0
ID: 2 Weight: 15000g
Recipe
Recipe 20x Iron
5x Junk
5x Fibers
Craft Duration Instant
Engineering Req. 0%
Crafting Table Req. Workbench

Changelog

Date (DD.MM.YYYY) Change
Season 8

Added to Wiki