Character

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Revision as of 17:25, 9 October 2023 by Zmeja (talk | contribs) (→‎Luck)

SPECIALS

Strength

Increases: Starting Hit Points, Healing Rate, Melee Damage, Carry Weight, Throwing Range, Bleed Resistance, Critical Strength

Perception

Increases: Sight Range, Aimed Shots, Base Critical Chance, Hit Chance modifiers, Critical Perception

Endurance

Increases: Hit Points gain per Level, Healing Rate, Bleed Resistance, Critical Endurance Decreases: Knockout Duration on yourself

Charisma

Increases: Suppression Resistance, Leadership Boosts (Only Receiving)

Intelligence

Increases: Skill Points per Level, Base Critical Chance

Agility

Increases: AP+ Regeneration, Armor Class, Bleed Resistance, Healing Rate, Critical Agility

Luck

Increases: Base Crit Chance, Aimed Crit Chance, Bleed Resistance, Armor Bypass severity, Armor Class, Critical Resistance