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Combined display of all available logs of AoP Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 06:58, 14 October 2023 Zmeja talk contribs uploaded File:Combat.png
- 06:57, 14 October 2023 Zmeja talk contribs created page File:Binoculars.png
- 06:57, 14 October 2023 Zmeja talk contribs uploaded File:Binoculars.png
- 06:56, 14 October 2023 Zmeja talk contribs moved page File:Heat1.png to File:Heat.png without leaving a redirect
- 06:56, 14 October 2023 Zmeja talk contribs uploaded a new version of File:Heat1.png
- 06:54, 14 October 2023 Zmeja talk contribs created page File:Heat1.png
- 06:54, 14 October 2023 Zmeja talk contribs uploaded File:Heat1.png
- 06:46, 14 October 2023 Zmeja talk contribs created page File:RatsHQ.png
- 06:46, 14 October 2023 Zmeja talk contribs uploaded File:RatsHQ.png
- 06:34, 14 October 2023 Zmeja talk contribs uploaded a new version of File:BorealChurchHQ2.png
- 06:28, 14 October 2023 Zmeja talk contribs created page File:BorealChurchHQ2.png
- 06:28, 14 October 2023 Zmeja talk contribs uploaded File:BorealChurchHQ2.png
- 12:22, 13 October 2023 Zmeja talk contribs created page Damage Mitigation (Created page with "Damage Calculation is sadly a very complicated topic in the game. The file for calculating damage is over thousands of lines long, so here, I will explain the mere basics of which values do what in terms of damage calculations. Apart from Armor Class and Cover lowering our chance to be hit, we have ways to decrease the damage once we actually get hit. For this, we have both Damage Resistances and Damage Thresholds. Both accomplish the same goal of lowering the...")
- 12:08, 13 October 2023 Zmeja talk contribs created page Settings (Created page with "== Settings == Settings can be modified in <math>settings.ini</math>. === Basic === {| class="wikitable" |+ Settings |- ! Setting Effect !! Entry in settings.ini |- | Turn on/off smart cursor. || easymove=1 |- | Turn on/off zooming with Mousewheel without pressing the Zoom Hotkey. || wheelzoom=1 |- | Skips Reload Mode of a weapon when changing Weapon Fire Modes. || noreload=1 |- | If you shoot someone while not having enough AP, and the option is true, you will shoot as...")
- 10:48, 13 October 2023 Zmeja talk contribs created page Hotkeys (Created page with "== Hotkeys == If a hotkey has an entry in <math>hotkeys.ini</math> that is in the same directory as the game, it can be edited. They have default values assigned to them, but you can change them to your liking. {| class="wikitable" |+ Hotkeys |- ! Hotkey !! Effect !! Entry in hotkeys.ini (if it exists) |- | Right Click || Move around |- | Left Click || Attack, Select, Use |- | A || Change into Attack Mode. |- | Space || Switch in-between Attack Mode and Use Mode. |- | B...")
- 10:30, 13 October 2023 Zmeja talk contribs created page Weather (Created page with "Zones might be randomly met with weather effects. They usually last a few minutes, in rare cases up to an hour. Those weather effects will almost always have gameplay effects. Some might block your vision. Others slow you down. == Sandstorm == Arguably the worst weather effect when you try to run away, and the best if you try to catch someone. A sandstorm will force you to walk while outside. So in order to diminish the effects of it, try to find a building. Hugging wal...")
- 09:06, 13 October 2023 Zmeja talk contribs created page Faction (Redirected page to Category:Factions) Tag: New redirect
- 07:50, 13 October 2023 Zmeja talk contribs created page Zones (Redirected page to Zone) Tag: New redirect
- 07:48, 13 October 2023 Zmeja talk contribs created page Zone (Created page with "Each {{PAGENAME}} is a tile on the Phoenix Map. There are a total of 49 (7x7 grid) capturable Zones, that are often the showcase of player versus player battles in order to capture them for their own faction. == Danger == Zones further outside, are less dangerous then the ones towards the center. The central zone is called Hospital, infamous for not only the Technical Tier 3 Workbench, that is needed to craft a lot of end-game gear, but also the massive amount o...")
- 07:40, 13 October 2023 Zmeja talk contribs created page Zone Control (Created page with "''{{PAGENAME}} is a feature that constantly changes, and information on this page might be outdated frequently. In such a case, it will be updated whenever possible!'' A major part of the game is its {{PAGENAME}} feature. It consists of battling out other players in a PvP battle to capture Zones for your faction and take them away from your enemies. Having more Zones is beneficial for both the amount of Recon you get, as well as to funnel more resources into you...")
- 17:05, 12 October 2023 Zmeja talk contribs created page Cover (Created page with "{{PAGENAME}} is a mechanic, that reduces the hit-chance of a target shooting you from a specific direction, if you currently benefit from it. Cover applies when you are behind an obstacle, you can still see over, but is not negligible enough to be considered too small for cover. Barrels and windows are a prime example of cover. When standing behind a window, or a barrel, enemies that shoot you only from the other side of it, will receive a 40% hit-chance penalty. (50% w...")
- 16:59, 12 October 2023 Zmeja talk contribs created page Hexes (Redirected page to Hex) Tag: New redirect
- 16:59, 12 October 2023 Zmeja talk contribs created page Hex (Created page with "A Hex is a measurement in the game. Like a chess board divided into squares, the game has a grid of hexagons. This means a character has 6 directions to walk to at a given moment (unless of course hindered by an obstacle). Distances are measured in Hexes. Speed in Hexes per second. An entity who can walk 3 tiles per second, thus has a speed of 3 hexes per second. A weapon that shoots up to 20 hexes, can shoot at any point that is reachable by walking 20 tiles in a dir...")
- 07:15, 12 October 2023 Zmeja talk contribs created page File:BrahminBoysHQ5.png
- 07:15, 12 October 2023 Zmeja talk contribs uploaded File:BrahminBoysHQ5.png
- 07:15, 12 October 2023 Zmeja talk contribs created page File:BrahminBoysHQ4.png
- 07:15, 12 October 2023 Zmeja talk contribs uploaded File:BrahminBoysHQ4.png
- 07:14, 12 October 2023 Zmeja talk contribs created page File:BrahminBoysHQ3.png
- 07:14, 12 October 2023 Zmeja talk contribs uploaded File:BrahminBoysHQ3.png
- 07:14, 12 October 2023 Zmeja talk contribs created page File:BrahminBoysHQ2.png
- 07:14, 12 October 2023 Zmeja talk contribs uploaded File:BrahminBoysHQ2.png
- 06:52, 12 October 2023 Zmeja talk contribs created page File:BrahminBoysEntrance.png
- 06:52, 12 October 2023 Zmeja talk contribs uploaded File:BrahminBoysEntrance.png
- 06:42, 12 October 2023 Zmeja talk contribs created page File:HoundsHQ3.png
- 06:42, 12 October 2023 Zmeja talk contribs uploaded File:HoundsHQ3.png
- 06:42, 12 October 2023 Zmeja talk contribs created page File:HoundsHQ2.png
- 06:42, 12 October 2023 Zmeja talk contribs uploaded File:HoundsHQ2.png
- 06:26, 12 October 2023 Zmeja talk contribs created page File:HoundsEntrance.png
- 06:26, 12 October 2023 Zmeja talk contribs uploaded File:HoundsEntrance.png
- 06:16, 12 October 2023 Zmeja talk contribs created page File:FamilyHQ5.png
- 06:16, 12 October 2023 Zmeja talk contribs uploaded File:FamilyHQ5.png
- 06:14, 12 October 2023 Zmeja talk contribs created page File:FamilyHQ4.png
- 06:14, 12 October 2023 Zmeja talk contribs uploaded File:FamilyHQ4.png
- 06:11, 12 October 2023 Zmeja talk contribs created page File:FamilyHQ3.png
- 06:11, 12 October 2023 Zmeja talk contribs uploaded File:FamilyHQ3.png
- 06:06, 12 October 2023 Zmeja talk contribs created page File:FamilyHQ2.png
- 06:06, 12 October 2023 Zmeja talk contribs uploaded File:FamilyHQ2.png
- 05:57, 12 October 2023 Zmeja talk contribs uploaded a new version of File:FamilyEntrance.png
- 05:55, 12 October 2023 Zmeja talk contribs created page File:FamilyEntrance.png
- 05:55, 12 October 2023 Zmeja talk contribs uploaded File:FamilyEntrance.png