User contributions for Zmeja
From AoP Wiki
17 October 2023
- 08:0608:06, 17 October 2023 diff hist +10 N File:Cigar.png No edit summary current
- 07:0007:00, 17 October 2023 diff hist −175 Steady (Drug) No edit summary Tag: Manual revert
- 07:0007:00, 17 October 2023 diff hist −477 Template:Drug No edit summary Tag: Manual revert
- 06:5906:59, 17 October 2023 diff hist −4 Template:Drug Undo revision 1327 by Zmeja (talk) Tags: Undo Reverted
- 06:5906:59, 17 October 2023 diff hist +4 Template:Drug No edit summary Tag: Reverted
- 06:5806:58, 17 October 2023 diff hist +47 Template:Drug No edit summary Tag: Reverted
- 06:5706:57, 17 October 2023 diff hist +1 Template:Drug No edit summary Tag: Reverted
- 06:5606:56, 17 October 2023 diff hist −3 Template:Drug No edit summary Tag: Reverted
- 06:5406:54, 17 October 2023 diff hist +67 Template:Drug No edit summary Tag: Reverted
- 06:5006:50, 17 October 2023 diff hist +10 Template:Drug No edit summary Tag: Reverted
- 06:4906:49, 17 October 2023 diff hist +3 Template:Drug No edit summary Tag: Reverted
- 06:4906:49, 17 October 2023 diff hist +303 Template:Drug No edit summary Tag: Reverted
- 06:4706:47, 17 October 2023 diff hist +138 Steady (Drug) No edit summary Tag: Reverted
- 06:4506:45, 17 October 2023 diff hist +6 Template:Drug No edit summary Tag: Reverted
- 06:4406:44, 17 October 2023 diff hist +31 Template:Drug No edit summary Tag: Reverted
- 06:4406:44, 17 October 2023 diff hist −39 Steady (Drug) No edit summary Tag: Reverted
- 06:4306:43, 17 October 2023 diff hist −6 Steady (Drug) No edit summary Tag: Reverted
- 06:4206:42, 17 October 2023 diff hist −16 Template:Drug No edit summary Tags: Manual revert Reverted
- 06:4106:41, 17 October 2023 diff hist +22 Steady (Drug) No edit summary Tag: Reverted
- 06:3906:39, 17 October 2023 diff hist +16 Template:Drug No edit summary Tag: Reverted
- 06:3806:38, 17 October 2023 diff hist +12 Template:Drug No edit summary Tag: Reverted
- 06:3806:38, 17 October 2023 diff hist +71 Template:Drug Undo revision 1309 by Zmeja (talk) Tag: Undo
- 06:3806:38, 17 October 2023 diff hist −71 Template:Drug No edit summary Tag: Reverted
- 06:3706:37, 17 October 2023 diff hist +60 Steady (Drug) No edit summary Tag: Reverted
- 06:2806:28, 17 October 2023 diff hist +159 Steady (Drug) No edit summary
- 06:2606:26, 17 October 2023 diff hist +30 N Aimed Redirected page to Criticals#Aiming current Tag: New redirect
- 06:2606:26, 17 October 2023 diff hist +453 Steady (Drug) No edit summary
- 06:1706:17, 17 October 2023 diff hist −14 Template:Drug No edit summary
- 06:1706:17, 17 October 2023 diff hist +75 Template:Drug No edit summary
- 06:1606:16, 17 October 2023 diff hist −93 Template:Drug No edit summary
- 06:0306:03, 17 October 2023 diff hist 0 Template:Drug No edit summary
- 06:0206:02, 17 October 2023 diff hist −83 Template:Drug No edit summary
- 06:0006:00, 17 October 2023 diff hist +198 Template:Drug No edit summary
- 03:2203:22, 17 October 2023 diff hist +28 N Drug Redirected page to Category:Drugs current Tag: New redirect
- 03:2103:21, 17 October 2023 diff hist +81 N Steady (Drug) Created page with "{{Drug |class=A |duration=60 Minutes |image = File:Steady.png |description = xx}}"
- 03:2103:21, 17 October 2023 diff hist +11 N File:Steady.png No edit summary current
- 03:2003:20, 17 October 2023 diff hist +563 N Template:Drug Created page with "<div style="float:right; margin:8px"> {|class="wikitable" align="center" |- !colspan="2"|{{PAGENAME}} {{#if: {{{image|}}} | {{!}}- !colspan="2"{{!}}[[{{{image}}}|framelss]] }} |- |Class |{{{class}}} |- |Duration |{{{duration}}} |} </div> <div style="float:right; margin:8px"><sub>{{PAGENAME}} is a possible Drug your character can take.</sub></div> == Drug Description == {{{description}}} {{#if: {{{notes|}}} | === Important notes === {{{notes}}} |}} {{#if: {{{example|..."
- 03:1303:13, 17 October 2023 diff hist +1,034 N Category:Drugs Created page with "There are a variety of drugs a character can use. They are split into multiple categories and you can only use one drug of each category at a time. = Class A Drugs = These Drugs last for 60 minutes and their purpose is to enable a character to better fulfill a role that it was not optimized for. In general, these drugs come with great disadvantages and a true sniper will always perform better in a sniping role than a drugged brawler. This is not always the case, and M..."
- 03:0703:07, 17 October 2023 diff hist +28 N Drugs Redirected page to Category:Drugs current Tag: New redirect
- 03:0603:06, 17 October 2023 diff hist +1 Category:Armor Traits No edit summary
- 03:0603:06, 17 October 2023 diff hist −366 Category:Armor Traits No edit summary
- 02:5902:59, 17 October 2023 diff hist −240 Category:Armor Traits No edit summary
- 02:5002:50, 17 October 2023 diff hist −1 Strong Back (Armor Trait) No edit summary
- 02:5002:50, 17 October 2023 diff hist +400 N Strong Back (Armor Trait) Created page with "{{Armor Trait |description = +25 Carry Weight<br> + Armor weight to your Carry Weight |notes = This trait adds 25, as well as the weight of your currently worn armor to your maximum Carry Weight. |example = Zmeja has 75 Carry Weight by default. Zmeja wears an Armor that weights 20 with the Strong Back trait. How much maximum Carry Weight does Zmeja have now? <math>75 + 25 + 20 = 120</math> }}"
- 02:4802:48, 17 October 2023 diff hist +528 N Hit and Run (Armor Trait) Created page with "{{Armor Trait |description = Each time you spend Action Points you receive up to +30% decaying Run Speed. Run speed bonus decays over 10 seconds. |notes = Effect starts out with 0. Called each time you get damage: <math>Effect = MIN(Effect + APCost, 100)</math> Called each 0.5 seconds: <math>Effect = MAX(Effect - 5, 0)</math> Called during Running: <math>Run Speed = -47 * (\frac{Effect}{100})^{0.5}</math> Maximum bonus is -47, which correlates to 30% incre..."
- 02:4502:45, 17 October 2023 diff hist +604 N Run for Your Life (Armor Trait) Created page with "{{Armor Trait |description = Each time damage is inflicted to you, you receive up to +50% decaying Run Speed. Run speed bonus decays over 10 seconds. |notes = Effect starts out with 0. Called each time you get damage: <math>Effect = MIN(Effect + 100 * \frac{TotalDmg}{MaxHP}, 100)</math> Called each 0.5 seconds: <math>Effect = MAX(Effect - 5, 0)</math> Called during Running: <math>Run Speed = -67 * (\frac{Effect}{100})^{0.5}</math> <math>TotalDmg</math> include..."
- 02:4102:41, 17 October 2023 diff hist +4 Stealthy (Armor Trait) No edit summary
- 02:4102:41, 17 October 2023 diff hist +332 N Stealthy (Armor Trait) Created page with "{{Armor Trait |description = Adds +10% Sneak value effectiveness. |notes = By default, Sneaking is only 80% effective without any Stealthy traits. Wearing Leather Armors that usually have this perk once, will give you 90% effectiveness. Wearing Leather Jackets that usually have this perk twice, will give you 100% effectiveness. }}"
- 02:3902:39, 17 October 2023 diff hist +1 Power Armor (Armor Trait) No edit summary
- 02:3902:39, 17 October 2023 diff hist +309 N Restless (Armor Trait) Created page with "{{Armor Trait |description = +2 Agility for the purposes of AP+ Regeneration. |notes = This does not increase your Agility by 2. It only increases your AP+ Regen as if you gained 2 Agility. This effectively adds +1.5 AP+ Regeneration, as each point in Agility normally adds +0.75 AP+ Regeneration. }}"