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- 08:34, 17 October 2023 Zmeja talk contribs created page Voodoo (Drug) (Created page with "{{Drug |class=B |duration=120 Seconds |image = File:Steady.png |effects = {{{!}}class="wikitable" align="center" {{!}}- !colspan="2"{{!}}{{PAGENAME}} {{!}}- {{!}}{{!}}<span style="color:green">-34 Run Speed</span> {{!}}- {{!}}{{!}}<span style="color:green">10 Flat Damage converted to Bleed</span> {{!}}- {{!}}{{!}}<span style="color:red">-2 Strength for resistance rolls.</span> {{!}}- {{!}}{{!}}<span style="color:red">-3 Luck</span> {{!}}- {{!}}{{!}}<span sty...")
- 08:23, 17 October 2023 Zmeja talk contribs created page Guayusa Leaves (Drug) (Created page with "{{Drug |class=B |duration=120 Seconds |image = File:GuayusaLeaves.png |effects = {{{!}}class="wikitable" align="center" {{!}}- !colspan="2"{{!}}{{PAGENAME}} {{!}}- {{!}}{{!}}<span style="color:green">+1 Perception</span> {{!}}- {{!}}{{!}}<span style="color:green">+1 Luck</span> {{!}}- {{!}}{{!}}<span style="color:red">-1 Intelligence</span> {{!}}- {{!}}{{!}}<span style="color:red">-2 Agility</span> {{!}}} |notes = Unlike most Class B drugs, this one has...")
- 08:20, 17 October 2023 Zmeja talk contribs created page File:GuayusaLeaves.png
- 08:20, 17 October 2023 Zmeja talk contribs uploaded File:GuayusaLeaves.png
- 08:07, 17 October 2023 Zmeja talk contribs created page Cigar (Drug) (Created page with "{{Drug |class=B |duration=120 Seconds |image = File:Cigar.png |effects = {{{!}}class="wikitable" align="center" {{!}}- !colspan="2"{{!}}{{PAGENAME}} {{!}}- {{!}}{{!}}<span style="color:green">+2 Charisma</span> {{!}}- {{!}}{{!}}<span style="color:red">-1 Perception</span> {{!}}- {{!}}{{!}}<span style="color:red">-1 Intelligence</span> {{!}}- {{!}}{{!}}<span style="color:red">-1 Agility</span> {{!}}} |notes = Unlike most Class B drugs, this one has no wit...")
- 08:06, 17 October 2023 Zmeja talk contribs created page File:Cigar.png
- 08:06, 17 October 2023 Zmeja talk contribs uploaded File:Cigar.png
- 06:26, 17 October 2023 Zmeja talk contribs created page Aimed (Redirected page to Criticals#Aiming) Tag: New redirect
- 03:22, 17 October 2023 Zmeja talk contribs created page Drug (Redirected page to Category:Drugs) Tag: New redirect
- 03:21, 17 October 2023 Zmeja talk contribs created page Steady (Drug) (Created page with "{{Drug |class=A |duration=60 Minutes |image = File:Steady.png |description = xx}}")
- 03:21, 17 October 2023 Zmeja talk contribs created page File:Steady.png
- 03:21, 17 October 2023 Zmeja talk contribs uploaded File:Steady.png
- 03:20, 17 October 2023 Zmeja talk contribs created page Template:Drug (Created page with "<div style="float:right; margin:8px"> {|class="wikitable" align="center" |- !colspan="2"|{{PAGENAME}} {{#if: {{{image|}}} | {{!}}- !colspan="2"{{!}}[[{{{image}}}|framelss]] }} |- |Class |{{{class}}} |- |Duration |{{{duration}}} |} </div> <div style="float:right; margin:8px"><sub>{{PAGENAME}} is a possible Drug your character can take.</sub></div> == Drug Description == {{{description}}} {{#if: {{{notes|}}} | === Important notes === {{{notes}}} |}} {{#if: {{{example|...")
- 03:13, 17 October 2023 Zmeja talk contribs created page Category:Drugs (Created page with "There are a variety of drugs a character can use. They are split into multiple categories and you can only use one drug of each category at a time. = Class A Drugs = These Drugs last for 60 minutes and their purpose is to enable a character to better fulfill a role that it was not optimized for. In general, these drugs come with great disadvantages and a true sniper will always perform better in a sniping role than a drugged brawler. This is not always the case, and M...")
- 03:07, 17 October 2023 Zmeja talk contribs created page Drugs (Redirected page to Category:Drugs) Tag: New redirect
- 02:50, 17 October 2023 Zmeja talk contribs created page Strong Back (Armor Trait) (Created page with "{{Armor Trait |description = +25 Carry Weight<br> + Armor weight to your Carry Weight |notes = This trait adds 25, as well as the weight of your currently worn armor to your maximum Carry Weight. |example = Zmeja has 75 Carry Weight by default. Zmeja wears an Armor that weights 20 with the Strong Back trait. How much maximum Carry Weight does Zmeja have now? <math>75 + 25 + 20 = 120</math> }}")
- 02:48, 17 October 2023 Zmeja talk contribs created page Hit and Run (Armor Trait) (Created page with "{{Armor Trait |description = Each time you spend Action Points you receive up to +30% decaying Run Speed. Run speed bonus decays over 10 seconds. |notes = Effect starts out with 0. Called each time you get damage: <math>Effect = MIN(Effect + APCost, 100)</math> Called each 0.5 seconds: <math>Effect = MAX(Effect - 5, 0)</math> Called during Running: <math>Run Speed = -47 * (\frac{Effect}{100})^{0.5}</math> Maximum bonus is -47, which correlates to 30% incre...")
- 02:45, 17 October 2023 Zmeja talk contribs created page Run for Your Life (Armor Trait) (Created page with "{{Armor Trait |description = Each time damage is inflicted to you, you receive up to +50% decaying Run Speed. Run speed bonus decays over 10 seconds. |notes = Effect starts out with 0. Called each time you get damage: <math>Effect = MIN(Effect + 100 * \frac{TotalDmg}{MaxHP}, 100)</math> Called each 0.5 seconds: <math>Effect = MAX(Effect - 5, 0)</math> Called during Running: <math>Run Speed = -67 * (\frac{Effect}{100})^{0.5}</math> <math>TotalDmg</math> include...")
- 02:41, 17 October 2023 Zmeja talk contribs created page Stealthy (Armor Trait) (Created page with "{{Armor Trait |description = Adds +10% Sneak value effectiveness. |notes = By default, Sneaking is only 80% effective without any Stealthy traits. Wearing Leather Armors that usually have this perk once, will give you 90% effectiveness. Wearing Leather Jackets that usually have this perk twice, will give you 100% effectiveness. }}")
- 02:39, 17 October 2023 Zmeja talk contribs created page Restless (Armor Trait) (Created page with "{{Armor Trait |description = +2 Agility for the purposes of AP+ Regeneration. |notes = This does not increase your Agility by 2. It only increases your AP+ Regen as if you gained 2 Agility. This effectively adds +1.5 AP+ Regeneration, as each point in Agility normally adds +0.75 AP+ Regeneration. }}")
- 02:38, 17 October 2023 Zmeja talk contribs created page Power Armor (Armor Trait) (Created page with "{{Armor Trait |description = -4 Agility for the purposes of AP+ Regeneration.<br> Be hit by twice the amount of bullets from bursts.<br> Lowers every Critical Roll on you by 4.<br> +4 Endurance for the purposes of calculating your Knockback resistance as well as AP Drain resistance.<br> Negative Damage Treshold penetration by ammunition does not apply to you.<sub>[Unsure]</sub><br> |notes = This effectively removes 3 AP+ Regeneration, as each point i...")
- 02:23, 17 October 2023 Zmeja talk contribs created page Powered (Armor Trait) (Created page with "{{Armor Trait |description = +3 Strength. If your armor is powered, you can run with weapons that usually only allow you to walk with them. |notes = Unlike most perks that change Special values, this actually does increase your Strength by 3, as if you have taken a drug that does so. Thus, all Strength benefit applies, like higher Critical Strength, more Carry Weight, more Strength for calculating Strength Requirements for weapons, Hit Points, Healing Rate and so on...")
- 02:15, 17 October 2023 Zmeja talk contribs created page Tin Can (Armor Trait) (Created page with "{{Armor Trait |description = -2 Perception for the purposes of Sight Range. |notes = This does not decrease your Perception by 2. It only decreases your Sight Range as if you lost 2 Perception. At day, this translates to 8 Hexes lost, at night, this value is lower. }}")
- 02:13, 17 October 2023 Zmeja talk contribs created page AP Drain (Redirected page to Criticals#AP Drain) Tag: New redirect
- 02:13, 17 October 2023 Zmeja talk contribs created page Electrified (Armor Trait) (Created page with "{{Armor Trait |description = Melee Attackers against you will have to roll against AP Drain. IF they fail, they lose 10 Action Points. Their AP can not go into negative however. |notes = AP Drain rolls can be resisted by Critical Endurance. }}")
- 02:09, 17 October 2023 Zmeja talk contribs created page Bonus Critical Resistance (Armor Trait) (Created page with "{{Armor Trait |description = +1 Luck for the purposes of Critical Resistance. |notes = Different Luck values apply different Critical Resistances. Check the Critical Resistance Table, if you want to know exactly how much more Critical Resistance you will get. }}")
- 02:04, 17 October 2023 Zmeja talk contribs created page Bulky (Armor Trait) (Created page with "{{Armor Trait |description = -2 Agility for the purposes of AP+ Regeneration. |notes = This effectively removes 1.5 AP+ Regeneration, as each point in Agility normally adds 0.75 AP+ Regeneration. }}")
- 02:02, 17 October 2023 Zmeja talk contribs created page Faster medic (Armor Trait) (Created page with "{{Armor Trait |description = -25 base Action Points when performing First Aid or Doctor |notes = The healer's armor perks are taken into consideration, not the patients. This means that someone else healing you while you have the Faster medic armor trait will result in nothing. If he would have the Faster medic perk while healing himself or you, he would benefit from the reduced base Action Points cost. }}")
- 02:01, 17 October 2023 Zmeja talk contribs created page Easier to heal (Armor Trait) (Created page with "{{Armor Trait |description = +25 Hit Points when being healed by First Aid |notes = The patient's armor perks are taken into consideration, not the healers. This means that someone else healing you while you have the Harder to heal armor trait will still result in 25 more Hit Points healed. }}")
- 02:01, 17 October 2023 Zmeja talk contribs created page Harder to heal (Armor Trait) (Created page with "{{Armor Trait |description = -25 Hit Points when being healed by First Aid |notes = The patient's armor perks are taken into consideration, not the healers. This means that someone else healing you while you have the Harder to heal armor trait will still result in 25 less Hit Points healed. }}")
- 01:59, 17 October 2023 Zmeja talk contribs created page Leg Cripple (Redirected page to Criticals#Crippled Legs) Tag: New redirect
- 01:58, 17 October 2023 Zmeja talk contribs created page Arm Cripple (Redirected page to Criticals#Crippled Arms) Tag: New redirect
- 01:56, 17 October 2023 Zmeja talk contribs created page Plated Gloves (Armor Trait) (Created page with "{{Armor Trait |description = +2 Strength for the purposes of resisting Weapon Drop rolls.<br> +2 Endurance for the purposes of resisting Arm Cripple rolls.<br> +10% AP cost when reloading the weapon. |notes = This effectively adds +10% Critical Strength if rolling against Weapon Drops.<br> This effectively adds +10% Critical Endurance if rolling against Arm Cripples.<br> Total AP cost can not go above 200%. }}")
- 01:55, 17 October 2023 Zmeja talk contribs created page Faster Reload (Armor Trait) (Created page with "{{Armor Trait |description = -10% AP cost when reloading the weapon. |notes = Total AP cost can not go below 20%. }}")
- 01:54, 17 October 2023 Zmeja talk contribs created page Courageous (Armor Trait) (Created page with "{{Armor Trait |description = Completely immune against Suppression rolls. |notes = This effectively gives you 100% Suppression Resistance if rolling against Suppresses. }}")
- 01:53, 17 October 2023 Zmeja talk contribs created page Confident (Armor Trait) (Created page with "{{Armor Trait |description = +2 Charisma for the purposes of resisting Suppression rolls. |notes = This effectively adds some Suppression Resistance if rolling against Suppresses. }}")
- 01:44, 17 October 2023 Zmeja talk contribs created page Psychopath (Armor Trait) (Created page with "{{Armor Trait |description = Recover 0.4 seconds faster from knockouts, as well as 10% faster from winded, suppression and disoriented effects per |notes = Psychopath only works when you can see the target. Bursting through a smoke for example, will have no effect. Effect starts out with 0. <math>Effect = MIN(Effect + 100 * \frac{TotalDmg}{TargetMaxHP}, 100)</math> <math>APReduction = 20 * (\frac{Effect}{100})^{0.5}</math> Total Damage includes Bleed Damage as well....")
- 01:37, 17 October 2023 Zmeja talk contribs created page Malus Rate of Fire (Armor Trait) (Created page with "{{Armor Trait |description = +5%AP cost for shooting. }}")
- 01:37, 17 October 2023 Zmeja talk contribs created page Bonus Rate of Fire (Armor Trait) (Created page with "{{Armor Trait |description = -5%AP cost for shooting. }}")
- 01:24, 17 October 2023 Zmeja talk contribs created page Run Speed (Redirected page to Movement Speed#Run Speed) Tag: New redirect
- 01:24, 17 October 2023 Zmeja talk contribs created page Sprinter (Armor Trait) (Created page with "{{Armor Trait |description = Lower Action Points, faster Run Speed }}")
- 01:23, 17 October 2023 Zmeja talk contribs created page Stone Wall (Armor Trait) (Created page with "{{Armor Trait |description = +2 Strength for the purposes of resisting Knockout rolls. |notes = This effectively adds +10% Critical Strength if rolling against Knockouts. }}")
- 01:18, 17 October 2023 Zmeja talk contribs created page File:ArmorTraits.png
- 01:18, 17 October 2023 Zmeja talk contribs uploaded File:ArmorTraits.png
- 01:18, 17 October 2023 Zmeja talk contribs created page Armor Traits (Redirected page to Category:Armor Traits) Tag: New redirect
- 01:16, 17 October 2023 Zmeja talk contribs created page LK (Redirected page to Luck) Tag: New redirect
- 01:16, 17 October 2023 Zmeja talk contribs created page AG (Redirected page to Agility) Tag: New redirect
- 01:16, 17 October 2023 Zmeja talk contribs created page IN (Redirected page to Intelligence) Tag: New redirect
- 01:15, 17 October 2023 Zmeja talk contribs created page EN (Redirected page to Endurance) Tag: New redirect
- 01:15, 17 October 2023 Zmeja talk contribs created page CH (Redirected page to Charisma) Tag: New redirect