Character
Information
When you start Ashes of Phoenix - you will be greeted with a login screen, where you will take your first steps into creating a character. Just simply picking the Register Button will let you create a character, where you can assign some base-line stats, before jumping into action.
Character Creation
A Player's Character is compromised of a variety of Stats, the most important ones are the Specials, Perks, Traits and Skills. Upon creating your character, you can influence some, but not all of them.
The most important decision you will have to make is what Specials to take. Those include Strength, Perception, Endurance, Charisma, Intelligence, Agility and Luck. You have a total of TODO points. And no Stat can be lower then 1, or higher then 10.
The second thing you will have to worry about, is taking 2, 1 or 0 Traits. Those can influence your gameplay immensively, so special care should be taken here as well. They are, as mentioned, optional. Since each of them comes with a drawback, it might be adviseable to not use all available Trait-Slots. However, for example. Playing a Medic greatly benefits from the Drug Dealer trait.
The last thing you will adjust are your tagged Skills. From a list of TODO primary skills, TODO secondary skills and TODO support skills, you can tag 1 primary skill, as well as 2 secondary skills. Tagged Skills have the advantage of using up only half your skill-points when leveling them up, so you should tag skills you intend on using primarily.
Specials
Every character, even NPC's, have a distribution of Special Points. Each Special Point modifies a variety of stats, as well as the starting-value of Skills (Though the latter effect is very minor and usually only needed when min-maxing a character).
Strength | Perception | Endurance | Charisma | Intelligence | Agility | Luck |
---|---|---|---|---|---|---|
Starting Hit Points | Sight Range | Example | Example | Example | Example | Example |
Healing Rate | Aimed Shots | Example | Example | Example | Example | Example |
Melee Damage | Base Critical Chance | Example | Example | Example | Example | Example |
Carry Weight | Hit Chance Modifiers | Example | Example | Example | Example | Example |
Throwing Range | Critical Perception | Example | Example | Example | Example | Example |
Bleed Resistance | Example | Example | Example | Example | Example | |
Critical Strength | Example | Example | Example | Example | Example |
Endurance
Increases: Hit Points gain per Level, Healing Rate, Bleed Resistance, Critical Endurance Decreases: Knockout Duration on yourself
Charisma
Increases: Suppression Resistance, Leadership Boosts (Only Receiving)
Intelligence
Increases: Skill Points per Level, Base Critical Chance
Agility
Increases: AP+ Regeneration, Armor Class, Bleed Resistance, Healing Rate, Critical Agility
Luck
Increases: Base Crit Chance, Aimed Crit Chance, Bleed Resistance, Armor Bypass severity, Armor Class, Critical Resistance