Combat Armor Mark II: Difference between revisions

From AoP Wiki
Armor Traits pulled out of main armor template & onlyinclude
Adjusted Armor to work with all the new templates.
 
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<onlyinclude>{{Armor
{{Armor
|name=Combat Armor Mark II
|desc=A superior version of Combat Armor with many improvements over the standard version.
|id=381
|id=381
|era=2
|tier=4
|weight=11500
|image=File:CombatArmorMK2.png
|normal_dt=12
|normal_dr=45
|laser_dt=9
|laser_dr=60
|fire_dt=9
|fire_dr=45
|plasma_dt=8
|plasma_dr=40
|electric_dt=6
|electric_dr=25
|explode_dt=12
|explode_dr=45
|armorclass=5
|trait1=Bulky (Armor Trait)
|trait2=Harder to Heal (Armor Trait)
|trait3=Confident (Armor Trait)
|trait4=Confident (Armor Trait)
|trait5=Plated Gloves (Armor Trait)
|trait6=Strong Back (Armor Trait)
}}</onlyinclude>
{{Armor Traits
|trait1=Quick Recovery (Armor Trait)
|trait2=Bonus Rate of Fire (Armor Trait)
|trait3=Stealthy (Armor Trait)
|trait4=Stealthy (Armor Trait)
|trait5=Run for Your Life (Armor Trait)
|trait6=Strong Back (Armor Trait)
}}
{{Recipe
|recipe = 4x [[Steel]]<br>4x [[Leather]]<br>2x [[Fibers]]<br>14x [[Polymers]]
|recipe = 4x [[Steel]]<br>4x [[Leather]]<br>2x [[Fibers]]<br>14x [[Polymers]]
|craftingTable = Workbench
|craftingTable = Workbench

Latest revision as of 09:13, 20 February 2025

Information

Combat Armor Mark II is a possible Armor your character can wear.

Armor Traits
Bulky (Armor Trait)-2 Agility for the purposes of AP+ Regeneration.
Harder to Heal (Armor Trait)-25 Hit Points when being healed by First Aid
Confident (Armor Trait)+2 Charisma for the purposes of resisting Suppression rolls.
Confident (Armor Trait)+2 Charisma for the purposes of resisting Suppression rolls.
Plated Gloves (Armor Trait)+2 Strength for the purposes of resisting Weapon Drop rolls.
+2 Endurance for the purposes of resisting Arm Cripple rolls.
+10% AP cost when reloading a weapon.
Strong Back (Armor Trait)+25 Carry Weight
+Armor-weight to your Carry Weight
Combat Armor Mark II cbtarmr2.png
A superior version of Combat Armor with many improvements over the standard version.
Damage Type Damage Threshold Damage Resistance
Normal 12 45%
Laser 9 60%
Fire 9 45%
Plasma 8 40%
Electric 6 25%
Explode 12 45%
Armor Class 5
ID: 381 Weight: 11500g
Recipe
Recipe 4x Steel
4x Leather
2x Fibers
14x Polymers
Craft Duration Instant
Engineering Req. 0%
Crafting Table Req. Workbench

Changelog

Date (DD.MM.YYYY) Change
Season 8

Added to Wiki