Ashes of Phoenix: Difference between revisions
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<div style="color:#00CC00; text-align:center; font-family: JHFO,Fixedsys,Consolas; font-size: 20px; padding:4px 0 2px 0;>Last Season:<br>[[Season 7]]</div> | |||
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<div style="color:#00CC00; text-align:center; font-family: JHFO,Fixedsys,Consolas; font-size: 20px; padding:4px 0 2px 0;>Current Season:<br>[[Season 8]]</div> | |||
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<div style="color:#00CC00; text-align:center; font-family: JHFO,Fixedsys,Consolas; font-size: 20px; padding:4px 0 2px 0;>Next Season:<br></div> | |||
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<div style="background-color:#35271A; color:#00CC00; text-align:center; font-family: JHFO,Fixedsys,Consolas; font-size: 12px; padding:4px 0 2px 0;>About</div> | |||
<div style="padding:10px;">Welcome to the Wiki for FOnline: Ashes of Phoenix (commonly abbreviated: AoP). AoP is a free-to-play PvP focused online game, which runs in Seasons, usually lasting a few months until a faction eradicates all other factions. The game is set in the Fallout universe - specifically using the modified FOnline engine of the first two Fallout games, 1 and 2. The game features no shop, nor a way to donate - it is a complete non-commercial and non-profitable project paid out of the developers own pockets. | |||
In-game, you start out by creating a character, which you control throughout the game. You join a faction and then fight for it, trying to control the different zones on the map, with the ultimate goal of defeating and extinguishing the other factions - thus concluding a season. After this, a new season is launched to start the gameplay loop all over again. | |||
As the game is in continuous and active development, there might be minor to major changes to the game during a season, and major and massive changes in-between seasons - usually spicing up / balancing gameplay or adding / removing content and mechanics. | |||
A quick summary of the game would be: faction-warfare, map-control, character-progression, loot-progression, full-loot drop on death, team-focused gameplay, tier-progression, different player-made classes, crafting system, rng mechanics, fallout-esque visual and lore style, pve-content to grind up gear, experience and materials, realistic-esque combat via a multitude of gameplay features like smokes, bursts, suppression, bleeding, limb-cripples, fires, gas and realistic guns from real history from the 18th century up to modern times. Futuristic technology & weapons usually at end of season.</div> | |||
<div style="background-color:#35271A; color:#00CC00; text-align:center; font-family: JHFO,Fixedsys,Consolas; font-size: 12px; padding:4px 0 2px 0;>Community</div> | |||
<div style="padding:10px;">'''We heavily advise you to join the [https://discord.com/invite/HqWSggfN Official Ashes of Phoenix Discord] to find help, engage in fun conversation as well as find a squad / faction to play with.'''</div> | |||
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{{Main Page Basics}} | |||
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{{Main Page Stats}} | |||
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{{Main Page Gameplay}} | |||
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{{Main Page Client}} | |||
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{{Main Page Links}} | |||
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{{Main Page Miscellaneous}} | |||
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Latest revision as of 20:20, 20 April 2024
Last Season:
Season 7 |
Current Season:
Season 8 |
Next Season:
|
About
Welcome to the Wiki for FOnline: Ashes of Phoenix (commonly abbreviated: AoP). AoP is a free-to-play PvP focused online game, which runs in Seasons, usually lasting a few months until a faction eradicates all other factions. The game is set in the Fallout universe - specifically using the modified FOnline engine of the first two Fallout games, 1 and 2. The game features no shop, nor a way to donate - it is a complete non-commercial and non-profitable project paid out of the developers own pockets.
In-game, you start out by creating a character, which you control throughout the game. You join a faction and then fight for it, trying to control the different zones on the map, with the ultimate goal of defeating and extinguishing the other factions - thus concluding a season. After this, a new season is launched to start the gameplay loop all over again.
As the game is in continuous and active development, there might be minor to major changes to the game during a season, and major and massive changes in-between seasons - usually spicing up / balancing gameplay or adding / removing content and mechanics.
A quick summary of the game would be: faction-warfare, map-control, character-progression, loot-progression, full-loot drop on death, team-focused gameplay, tier-progression, different player-made classes, crafting system, rng mechanics, fallout-esque visual and lore style, pve-content to grind up gear, experience and materials, realistic-esque combat via a multitude of gameplay features like smokes, bursts, suppression, bleeding, limb-cripples, fires, gas and realistic guns from real history from the 18th century up to modern times. Futuristic technology & weapons usually at end of season.Community
We heavily advise you to join the Official Ashes of Phoenix Discord to find help, engage in fun conversation as well as find a squad / faction to play with.
Pre-Game
Early-Game (Minutes ingame)
Advanced (Hours ingame)
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Character
Additional Parameters
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Combat Mechanics
Utility Mechanics
Items
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Client
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Official Pages
Other useful sites
Guides
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Content
Other
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